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  #1  
Old March 18th, 2009, 09:35 AM
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Default Re: Silver Lions II - Preview

No, I was waiting for the next version. I can if needed.
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Old March 18th, 2009, 01:58 PM
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Default Re: Silver Lions II - Preview

Quote:
Originally Posted by junk2drive View Post
No, I was waiting for the next version. I can if needed.
No need, unless you have the free time. I am kind of early playtesting as I go and was concerned it may be too easy. For the 1st 4-5 scenarios the player will get 0 repair points. for some newer players this may be too much of an obstacle and turn them off as they get into the 3rd/4th scenarios. In my playtesting I do OK . . but then, I know where and when everything will show up.
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Old March 18th, 2009, 03:41 PM
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Default Re: Silver Lions II - Preview

Must admit did not want to play test as looking forward to the completed project though realise somebody has to, a possibility release 2 versions one easy(er) with relaxed repair points or inc in docs suggestions on what to change to for an easy ride as its simple enough. Keeping it tough is a good thing in my view & relaxed repair points will allow newer players to keep more of there force intact hence gaining exp by being able to repair damaged squads etc.
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Old March 19th, 2009, 04:05 PM

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Default Re: Silver Lions II - Preview

Hi
thanks for the preview I choose option 2 and played the scenario. The game was funny but also a turkey shoot, it ended on turn 20 with most enemies fried and all hexes in my possession, I lost only 5 infantrymen.

Unfortunately there's a typical problem of the AI that doesn't know how to use mech/motorized infantry, it moves the APCs up to the frontline and never dismount unless fired upon and near the enemy. Most times it is too late for the passengers.

I always felt there was a problem in all scenarios when the AI uses APCs infantry. It would be more challenging if the designer could set when and where the AI dismount and leave the APCs behind, otherwise they're doomed the be target practice for the human player.

If you want to increase the difficult I suggest more arty for the AI or a couple of air missions or a couple of foot infantry companies (in the role of dismounted mot.infantry, assuming they've left the APC off map). Unless it was only a foretaste of the battles ahead

regards
R
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