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March 21st, 2009, 03:54 AM
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Private
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Re: HumanWar: Odd Man Out (Game On!)
kkk, finally! let's go!
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March 21st, 2009, 03:54 AM
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Private
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Re: HumanWar: Odd Man Out (Game On!)
but why only TC is 'recieved 2h file' status?
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March 21st, 2009, 09:44 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Re: HumanWar: Odd Man Out (Game On!)
The other 2h files are there and will be used. It's just the way the rollbacks work, so that you can see who's changed their turns.
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March 21st, 2009, 10:41 AM
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General
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Join Date: Oct 2007
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Re: HumanWar: Odd Man Out (Game On!)
Alright, done. You should all receive turn files momentarily.
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March 21st, 2009, 11:33 AM
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General
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Re: HumanWar: Odd Man Out (Game On!)
Well, I managed another lucky event worth most of the money I was supposed to get, so I am not too unhappy about that. And zeldor didn't change any of the movement orders I can see, so I'm happy with that as well. Now if we can just get this turn done, I have a pretty big battle that's supposed to happen between me and the machaka AI this month that I really want to see the results of.
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March 21st, 2009, 12:03 PM
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General
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Join Date: Oct 2007
Location: Poland
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Re: HumanWar: Odd Man Out (Game On!)
Sorry to say that, but we need another rollback. I decided to cast Gift of Health isntead. And it didn't appear again.
llamabeast:
Could you maybe check if ANY nature globals are castable in that province? Without telling details here of course 
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March 21st, 2009, 12:30 PM
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General
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Re: HumanWar: Odd Man Out (Game On!)
Argh! You're telling me I have to rescript every single battlemage I have a THIRD time, zeldor? 
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March 21st, 2009, 12:31 PM
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Lieutenant General
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Re: HumanWar: Odd Man Out (Game On!)
look, weird sh*t w/ globals happens to everyone. I've certainly never had a rollback because of some strange global bug. But, of course, if the majority of players want one, that's their business. I understand that it is pretty painful to experience such a thing, though.
What rules for rollbacks do you wish to use? whenever someone has something they think is a bug, do they get a rollback? Globals have strange issues; everyone knows that, yet people still cast them anyways
eh, no doubt I just shouldn't say anything
edit: Rdonj, you shouldn't have to redo anything - just use the same turn file.
double edit: Zeldor, why don't you submit your completed turn file to some neutral experienced third party, so that they can look at what is happening?
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March 21st, 2009, 01:32 PM
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General
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Re: HumanWar: Odd Man Out (Game On!)
I can maybe get along with that global not appearing, but I'd surely want to know if I am able to cast any globals. My whole defense strategy was based on putting Nature's Bounty up [GoH had to come turn after, now because of that bug I wanted to go the other way].
I hate that situation. I don't want bugs to solve the war. I wish I knew if I can wit it without putting more globals up. Maybe I can. Isokron has some experience fighting me, so he knows what to expect  He has stronger nation that time though. Hmm... how about we continue and add 1-3 turns to our NAP? [I won't mind though if we continue just like that, I will cry a bit over my lost gems and global bonus  ]
Anyway, llamabeast sent turn files to Illwinter, as repeated hostings also made Bounty not appear. It may be some issue with the caster or province he is in or amount of gems used. No idea really. I'd like to know though if I'll be able to cast other globals [especially Bounty, with that caster]. That would be more important than another rollback, getting gems back, but getting a bigger mess.
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March 21st, 2009, 08:39 PM
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General
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Re: HumanWar: Odd Man Out (Game On!)
Okay, well, for now I am not going to do a rollback. If you like I will be willing to turn off automatic hosting until we can get some kind of verdict as to whether you'll be able to cast other globals, if we can get some kind of testing done on that. Or we can just go ahead and play. Your call.
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