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Old March 24th, 2009, 04:42 PM
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Default Re: Game Questions

Quote:
Originally Posted by Reset View Post
Just a few questions.

If i turn off visible victory objectives will they still be visible to the AI regarding ownership?The reason i ask is that it seems kind of strange that i or the AI can use the information to plot artillery or where to send units when no units have a LOS to the objective.

Playing with an infantry force and AI tank heavy turned off it seems like it still buys alot of armor compared to the forces involved maybe a companies worth.Why is that?Also how does it determine what armor to buy?It seems to like to buy Panthers and Tigers which makes things very interesting when you have a core infantry battalion and maybe a platoon of armored support bought in support set-up and then face several panther and or Tiger platoons every battle.

Is it possible to add text to random maps?

How does the game determine mission type?It seems like all it wants to do is give meeting engagements.I wanted to try an airborne or glider infantry campaign starting in june of 44 and all i got for the first battle was a meeting engagement and i literally restarted it from scratch 50 times.
1) visible V-hexes on/off is simply a method of allowing you the human player to see the terrain beneath them. if they are OFF the AI does not magically "forget" them...

2) AI armour buy is determined by the points it has to play with. There are practically no infantry-only armies (JA might be one, but you will still see tankettes). SP forces are always armour heavy in any case. "AI Tank Heavy" is there for the tread-heads that want more tanks even than that, and less nasty infantry and arty stuff . AI tank heavy is only relevant on larger points buys anyhow - as the AI needs the points to buy the extra targets, anyhow.

3) Text is for scenario designer created or edited maps, not random maps.

4) The first 2-3 games are always meeting engagements in a campaign. Airborne and glider missions were as rare as hen's teeth during WW2 - leaving those for specifically designed scenarios is best. (Or a scripted User Campaign)

Cheers
Andy
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