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March 22nd, 2009, 04:59 AM
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Private
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Join Date: Oct 2008
Posts: 26
Thanks: 0
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Re: HumanWar: Odd Man Out (Game On!)
Try not to use the same mage cast the global in the same province? And if we are debugging the game, just let us know so we don't waste time doing the same turn again and again...
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March 22nd, 2009, 12:04 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: HumanWar: Odd Man Out (Game On!)
I'm still waiting on your word for what to do zeldor :P
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March 22nd, 2009, 02:00 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: HumanWar: Odd Man Out (Game On!)
I think we should get the situation solved, that is check if I can cast more globals. Or maybe somehow casting globals got disabled in that game? Llamabeast only has all files necessary to check it.
gotchaa:
I am strong, but not strong enough to have plenty N7 guys running around 
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March 22nd, 2009, 03:10 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: HumanWar: Odd Man Out (Game On!)
Okay, how are we doing the checking? I am not entirely clear whether you want to do it by doing repeated rollbacks, or if you mean llamabeast is checking it, or whatever.
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March 22nd, 2009, 03:12 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: HumanWar: Odd Man Out (Game On!)
Llamabeast can check it [still got no reply on my PM from him], as he has the files, so he can just host it few times, without sending out turn files etc, just work on copies.
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March 22nd, 2009, 03:38 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: HumanWar: Odd Man Out (Game On!)
Alright. I will make sure the game doesn't host until we have an answer then, I guess.
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March 24th, 2009, 10:42 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: HumanWar: Odd Man Out (Game On!)
I don't want to postpone this game indefinitely... that's pretty much the quickest way to kill interest in the game. I just delayed the hosting another 48 hours, but once this hosting interval is up I am inclined to start the game again.
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March 25th, 2009, 03:10 AM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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Re: HumanWar: Odd Man Out (Game On!)
I wonder if anyone else can cast a global?
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March 25th, 2009, 03:43 AM
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Corporal
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Join Date: Oct 2008
Posts: 80
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Re: HumanWar: Odd Man Out (Game On!)
I did, a dozen turns back. Anyways, I went AI. Lost interest in this game.
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March 25th, 2009, 04:49 AM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: HumanWar: Odd Man Out (Game On!)
Well, sounds like I'm going to be out pretty quickly then, surrounded by three AIs and 2 super powers  . Of course by the time the game starts back up maybe there won't be anyone left to fight, players seem to be dropping fast in this game.
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