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July 7th, 2002, 02:43 AM
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Captain
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Join Date: Jun 2001
Location: Oh, I\'m out there
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Re: Vectorian Mainframe Productions
Hey, what do you know about DO?
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July 7th, 2002, 05:04 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
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Re: Vectorian Mainframe Productions
Incredible!
Not only has Lord Kodos working on his infamous "Phantom" Mods, he's already ahead of the pack by making the first Mod for MM's Dungeon Odyssey!
Whoosh!
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July 7th, 2002, 10:22 PM
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First Lieutenant
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Join Date: Apr 2001
Location: NY
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Re: Vectorian Mainframe Productions
lol no.Hadrian beat me to it check his site out WorldCraft was planned way before i had the idea of this mod.
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July 7th, 2002, 10:25 PM
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BANNED USER
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Join Date: Jul 2000
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Re: Vectorian Mainframe Productions
Worldcraft?
[ June 14, 2003, 18:53: Message edited by: General Talashar ]
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July 8th, 2002, 02:24 AM
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First Lieutenant
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Join Date: Apr 2001
Location: NY
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Re: Vectorian Mainframe Productions
So true.Like i said before the idea of my mod is going to be that while their is a storyline and a main quest,you can do whatever you want,Make a Honest living,etc etc.If the games like i think it is when my mod comes out you will be able to choose your:
Race
Profession
Nation of Loyalties(If any!)
heres the data i have for the mod so far
Professions:
Warrior
Swordsmen/Swordswomen
Dark Mage
Archer
Rider
Theif
Necromancer
Preist/Preistess
Alchemist
Elemental Mage
Assasin
Slayer
There are infinite possibilites!Ive begun work on graphics for it and so far have the Jackel Guards and Citizens.Next i figure i will do the Lizard Men.Also keep in mind that the race you choose does more then change your picture!If it works as i think it does i will make it so that certain nations and tribes are nice to certain Races/Nations while others are hostile.
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July 8th, 2002, 02:38 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: Vectorian Mainframe Productions
I think it would be ironic if Lord Kodos was able to finish his Dungeon Odyssey Mod before the game was released...but not any of the thirty mods he's working on for SE:IV.
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July 8th, 2002, 05:13 AM
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First Lieutenant
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Join Date: Apr 2001
Location: NY
Posts: 794
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Re: Vectorian Mainframe Productions
lol lmao i might actually try and do that just for the laugh!!!And its not thirty the only SE related projects i am undertaking are
Omni Mod(LR mod,Pi Mod,Gw Mod,and Junkyard Wars are all parts of this project)
Omniverse(My part of the rp community)
Marathon a New Age(A seiv mod)
Shai-Halud(the dune mod me and gusty boy are working on.The reason i am getting Anubis done quickly is well one the graphics are 2d and since these are all mythical creatures images to use,or modify are easy to make or come by.Another is i had the idea for this as a BoE scenario originally but i decided to scrap it due to the complexity of the scripts and my lazines plus bad documentation!Also unlike my SE projects i have full creative liberty, in other words i dont have to check in with Hadrian routinely to check the physics or possibilities of things(thanks for answering my sometimes realy stupid quaries).Another is the fact that im not pressed so much for greatness as in a system like that being used in Project Anubis is so open-ended i can implement half stuff and proably make at least 200 new things.That and after long hours of work on Lusinons history all 9.4 billion years of it i need a relaxing break from SE modding for a while!
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