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  #1  
Old April 2nd, 2009, 03:58 PM
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Default Re: vs AI Tournament (SAMPLE BATTLE)

Quote:
Originally Posted by Koh View Post
I'm still a bit confused about how you were planning to count the score. The way I see it, if I save at the start of turn 11 there's no easy way for you to do it. You could manually go through every single unit I have and check the damage done to it and count the V-hexes, sure. That ignores all the damage done to the enemy, though. And if the full campaign is going to be a battalion sized core, that's gonna be an awful lot of manual labour.

Now, here's what I'd suggest:
1) The player saves his game at the very end of the last turn in the battle and sends the saved game back to you
2) All you have to do is load the saved game and end the turn, giving you the endgame screen.
Now that makes sense once get far enough into the battle save at the end of each turn
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Old April 2nd, 2009, 09:27 PM
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Default Re: vs AI Tournament (SAMPLE BATTLE)

Just finished the sample and got a DRAW.
I won't be a spoiler here, so that's i all can say other than it was a fun battle
I should also add it ends on the 12th turn not the 11th.

Last edited by gila; April 2nd, 2009 at 09:35 PM..
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Old April 3rd, 2009, 01:12 AM
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Default Re: vs AI Tournament (SAMPLE BATTLE)

If anyone else does play the sample battle.
Keep in mind it's a campaign within a scenerio and you could keep going on to the next battle,AI takes over of course.
But you do lose the 2 T-62's they don't show up for the next battle you'll have to earn them the hard way.
As bad as i did
I was able to repair all others with 3 rebuild points left,Whew!
Guess i'll play on as practice until D_D gets it hammered out

Last edited by gila; April 3rd, 2009 at 01:24 AM..
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