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January 5th, 2003, 11:02 PM
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First Lieutenant
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Join Date: Apr 2001
Location: NY
Posts: 794
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Re: Vectorian Mainframe Productions
YAY SHIPS-NAMED-AFTER-ME GOODNESS!
uhh okay that was scary. I can acess this forum, but oddly, not the SE.ORG ones, in fact, due to Hadrians rules there, i cant even view it, but hey, if it keeps hackers away, im all for it.
Also my Mac, is rather old, its one of the first generation iMacs i think i got it in 98 not sure though. Skool (intentional mispelling, for those who read my Nonsensical Ramblings thread at SE.Org, a Skool is a crummy bad School that only destroys individuality, whereas a School is a good school) starts tomorrow, and this will hinder my productive creative brainjuices from circulating in my brainmeats.
About my spooky secret SE project, lets say its something similer to Planetary Invasion.
THATS ALL FOR NOW!
Be seeing you.
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January 5th, 2003, 11:07 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Vectorian Mainframe Productions
Preventing people from seeing the forums that are not logged in does not stop hackers, or even slow them down by much.
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January 22nd, 2003, 03:18 AM
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First Lieutenant
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Join Date: Apr 2001
Location: NY
Posts: 794
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Re: Vectorian Mainframe Productions
Well lots of news. Zero, has been nice enough to make me a Vectorian Armada, modeled after the Irkans of Invader Zim. LRs sorta on hiatus, I needed a break from it; so, I find myself working a little on PI, and a little on Space Empires the Odyssey and a little on ::cue spooky music:: my mysterious projects.
Well this post was more or less a "LOOK IM ALIVE" post.
Be Seeing you
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February 13th, 2003, 08:49 PM
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First Lieutenant
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Join Date: Apr 2001
Location: NY
Posts: 794
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Re: Vectorian Mainframe Productions
More newsies.
The Vectorian fleet is coming along nicely, thanks again Zero.
Also, ill announce one of my super secret spooky mystifieng amazing mini-projects of DOOM: A mod based on the Star Control Universe (1, and 2 of course, 3 is just awfull).
I may be preparing some images for the image mod, namely some habitable asteroids from LR which took me 3 minutes to make, some images ripped straight from the Ur-Quan Masters, and some other MM images, that I thought would make nice planets, of course, some other goodies , I made/found/fought off ninjas for, will also be there.
As always, im still requesting graphics artists, so if you have nothing better to do, drop me a line why dont you?
Be Seeing You
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February 17th, 2003, 03:05 AM
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First Lieutenant
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Join Date: Apr 2001
Location: NY
Posts: 794
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Re: Vectorian Mainframe Productions
One of my secret projects, if you havent geussed; is in fact a mod based off of Star Control 1 and 2(three stunk to the high heavens.)
If anyone has ideas/images/ things to suggest, go ahead.
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March 8th, 2003, 04:55 AM
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First Lieutenant
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Join Date: Apr 2001
Location: NY
Posts: 794
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Re: Vectorian Mainframe Productions
Ive been busy lately.
Presented here, for your enjoyment, is the full LR mod VehicleSize.TXT file. Its only missing Colonyship sizes and costs, as I have yet to decide.
1047092015.txt
Please do not include this in your mods without asking, but feel free to test them at home and do what you will with it, please send me any comments, or better yet, post them here.
Have fun.
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March 8th, 2003, 04:57 AM
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Private
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Join Date: Jan 2003
Posts: 27
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Re: Vectorian Mainframe Productions
Quote:
Originally posted by Lord Kodos:
One of my secret projects, if you havent geussed; is in fact a mod based off of Star Control 1 and 2(three stunk to the high heavens.)
If anyone has ideas/images/ things to suggest, go ahead.
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Though I'm not disagreeing with your comment on 3... Did you ever play it? *grins*
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