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  #1  
Old March 8th, 2003, 09:18 AM
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Lord Kodos Lord Kodos is offline
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Default Re: Vectorian Mainframe Productions

Yeah, ill fix it it will be bigger.

Also...

Can you give a ship a Tonnage Structure setting IE:
Tonnage Structure := 1

i need it if i am to add Anti Matter Races.

Idealy an Anti Matter race would not colonise any worlds, and have extremely powerfull shields. Once an Antimatter ship loses its shields, any attack can destroy it.

EDIT:So how large should the improved BattleMoon and Worldships be?

[ March 08, 2003, 07:19: Message edited by: Lord Kodos ]
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  #2  
Old March 8th, 2003, 07:54 PM
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ZeroAdunn ZeroAdunn is offline
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Default Re: Vectorian Mainframe Productions

Sorry Kodos, you can't.
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  #3  
Old March 8th, 2003, 09:03 PM
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Lord Kodos Lord Kodos is offline
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Default Re: Vectorian Mainframe Productions

BAH!

Well...uhh...does anyone else have any ideas how one can implement anti matter ships?

Can a component have a tonnage of less then one? Like i dunno 0.5 KT?
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  #4  
Old March 8th, 2003, 09:25 PM
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Default Re: Vectorian Mainframe Productions

Components must have whole number sizes.

Your ships could be full of 1kT components, most weapons do much more damage, so even a ship full of 50 1kT components can be destroyed in a single hit.

[ March 08, 2003, 19:29: Message edited by: Captain Kwok ]
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  #5  
Old March 8th, 2003, 09:30 PM
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Lord Kodos Lord Kodos is offline
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Default Re: Vectorian Mainframe Productions

I fixed the sizes for Battlemoons and worldships

The cost and size of a Battlemoon is now 10MT and the cost and size of a Worldship is now 20MT.

BTW 65000 is the largest a ship can be?
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  #6  
Old March 8th, 2003, 09:58 PM
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Default Re: Vectorian Mainframe Productions

Hmm yeah maybe. Whats the lowest amount of damage the weakest weapon can do? LoL im too lazy to go check for myself, in case you havent noticed, I actually did work!
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Old March 8th, 2003, 11:08 PM
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Default Re: Vectorian Mainframe Productions

BA-BUMP

Feedback on that teaser please.
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