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  #1  
Old April 8th, 2009, 01:25 AM

esd29a esd29a is offline
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Default Re: Artifacts

"Cast Spells"

All items with built in spells either autofire them on turn 0 or add them into the commanders spellbook. So in this case you will want the commander to Cast Spells (if he is a mage then Cast Specific->the added spell at the top of list).
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Old April 8th, 2009, 03:30 PM
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Default Re: Artifacts

With only 1 available spell, you can also do Cast or Hold Position twice, and then Retreat.
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Old April 8th, 2009, 10:39 PM
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Default Re: Artifacts

I keep hearing if you use Boots of quickness you will get the mage casting Twice in one turn so you would get 2 Horrors and then you could retreat safely on turn 2.

I thought boots of Quickness did NOT work with spells.

Is it because HH is an artifact and is nOT considered a 'spell' that it can cast twice in 1 turn.

Also, while we are on that subject.

If you are Horror marked by having the HH then why would you take the chance of staying 2 turns and casting Horrors as you might well lose your Mage AND the HH.
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