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March 25th, 2009, 04:08 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
I can add 12h, but it would be rather early for 72h. I don't think it should happen sooner than on turn 50. I will change it if archae wants it too, as he is one of the biggest players too.
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March 25th, 2009, 04:56 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
i'm good w/ 48hrs until turn 50
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March 25th, 2009, 07:27 PM
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Sergeant
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Join Date: Dec 2006
Location: Australia
Posts: 202
Thanks: 98
Thanked 1 Time in 1 Post
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
I would prefer 72 hours after turn 50 as well.
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March 28th, 2009, 01:48 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
I have added 12h.
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April 1st, 2009, 01:09 PM
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Colonel
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Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Can I get a 4 hour extension? Quickhost creep is making it tough on the West Coast. thanks.
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April 3rd, 2009, 05:32 PM
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Second Lieutenant
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Join Date: Nov 2007
Location: Australia
Posts: 410
Thanks: 2
Thanked 1 Time in 1 Post
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Just a heads up guys, I'l be out of range my Saturday -> saturday (US friday -> friday I think) next week. Going to the beach for a holiday YAY 
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April 5th, 2009, 07:54 AM
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Second Lieutenant
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Join Date: Nov 2007
Location: Australia
Posts: 410
Thanks: 2
Thanked 1 Time in 1 Post
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
err... I mean easter -> weekend after easter.
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April 6th, 2009, 11:26 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
I have changed hosting to 72h, as requested. We are on turn 50 now.
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The Following User Says Thank You to Zeldor For This Useful Post:
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April 7th, 2009, 04:07 PM
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Sergeant
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Join Date: Jul 2008
Posts: 290
Thanks: 3
Thanked 21 Times in 10 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
I must give over my position due to academy entrance exams.
I am seeking a permament sub, because my position is far too strong to be left for AI. I am playing LA Marignon.
If any of you already defeated players would like another chance, let me know.
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April 9th, 2009, 02:59 AM
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Colonel
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Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Strange I didn't get a warning on the turn hosting - was gonna ask for an extension as I just got back from a full day of work travel after being out of town for a week. Looks like I just missed the hosting. Oh well, at least I dont need the extension. I never even had a chance to look at turn 50 so 51 should be interesting.
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