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Old June 9th, 2002, 05:24 PM
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Default Re: Shield regenerator tweaks

My point was that for early on in the game, you would have small ships with a short time (2 turns with shield II + regen 1) to regenerate shields, but later on, you would have ships with 1000's of shield points, and they would take forever to regenerate.

The regenerator will always be worth the space, but it will seem very limited on large ships.

One thing for sure: When the next patch comes out, make a shield regenerator mount! That would make your system scale very well to large ships without allowing massive regeneration on small ships.
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