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  #1  
Old April 10th, 2009, 01:30 AM

licker licker is offline
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Default Re: Sol - CBM EA Game on Llamaserver: Running

sure, whatever schedule works for everyone is fine, I'm busy enough with other stuff myself.
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  #2  
Old April 14th, 2009, 11:39 PM
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Starshine_Monarch Starshine_Monarch is offline
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Default Re: Sol - CBM EA Game on Llamaserver: Running

Hosting interval has been changed to 80 hours, to give a bit of extra time for some of us slowpokes.
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  #3  
Old April 20th, 2009, 01:10 PM

chrispedersen chrispedersen is offline
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Default Re: Sol - CBM EA Game on Llamaserver: Running

Guys, I hate stales worse than anyone; but this is ridiculous I think we've done 3 turns in 17 days?

I suggest we all try to get these turns back in on a 72 hour time frame, with no more postponements unless they are actually requested.
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  #4  
Old April 24th, 2009, 09:21 AM
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Default Re: Sol - CBM EA Game on Llamaserver: Running

Well, this is going to be an actual requested postponement. I have more work than I expected to have this week, so I'll need a delay until I can get my turn in this weekend. Sorry about this.
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Old April 24th, 2009, 11:13 PM

chrispedersen chrispedersen is offline
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Default Re: Sol - CBM EA Game on Llamaserver: Running

Speaking on other matters, in the Dome thread Executor mentioned stacking multiple domes.

There is a bug on stacking multiple domes; as with all games exploiting bugs is against the rules. So I wanted to bring it up and makes sure people were aware of it before it became an issue in game....
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  #6  
Old April 26th, 2009, 07:04 PM
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Default Re: Sol - CBM EA Game on Llamaserver: Running

Chris has PM'd me about a mistake in the submission of his turn. Since there are so few of us left anyway, I'm issuing a rollback. We apologize for the inconvenience.
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