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  #1  
Old April 10th, 2009, 11:18 AM

DaveCG DaveCG is offline
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Default Re: Sprite Editing Tutorial

Thanks for the advice llama! funny enough I've been recolouring my guys, darking them up, and praticing shading, I'll keep at it untill I'm happy and then as long as noone minds I'll show them off again, thanks again!
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Old April 10th, 2009, 03:04 PM
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Burnsaber Burnsaber is offline
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Default Re: Sprite Editing Tutorial

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Originally Posted by DaveCG View Post
Thanks for the advice llama! funny enough I've been recolouring my guys, darking them up, and praticing shading, I'll keep at it untill I'm happy and then as long as noone minds I'll show them off again, thanks again!
Sure, keep on showing them. This kind of discussion in plain view will help other starting modders. About that armor on the unit c. I'd probably shade it darker on the waist. Armors usually have the "chest" area in lighter colors and darker colors on the stomach (two very light areas for breasts if the unit is female). I usually copy all my armours, since it is probably the hardest thing to draw and make look good. One good "trick" to get past the armor problem and some other issues too is to cover the "difficult areas" with something (shields are good for this purpose). See that belt on my avatar pic? I copy-pasted it from another pic because I was having a hard time shading his waist right.

To Llamabeast: Oh right, the warrior priest. I used the same shades I used in templar shields, but it seems that the whitness really shows out without a logo on the shield. I'll make it darker and put a red X on it.
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Old April 11th, 2009, 05:37 PM

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Default Re: Sprite Editing Tutorial

Alright folks, once more with SHADING DAAAAA!

Well, attempted shading, I don't know if it's alright or not, looks ok to me, but then again, my guys now look more "correct" than "good" I feel, oh well, can't have bright white outfits for everyone

Alright from the top...

A and B are just touched up from the last showing, abit darker with attemped shading on the skirt-thing between the legs.

C is my new unit, the wiseman, although my main beef with this guy is that it took me ages tidying up his skirt, making it look nice and clear, that I couldn't be bothered to tidy up the attack sprite yet, it's on the "to do when I'm crazy bored and want to kill someone because OMG IT JUST WON'T BLEN-ARRRGH!" fun.

D is polished up, with added shading on skirt.

E is my first proper attempt at the select by colour lark you had in your tut, I think it's turned out well, a black giant, hey we have white ones, I thought it'd be cool to have some black ones too, very happy with how his skirt turned out as well, I couldn't do that with the select/etc button, so I did by brush/burning and I think it looks good, abit too dark for the nation maybe, but alright.

F/tidy/shaded
G/same

H is HAH! my first attempt at real toga shading, I thought it went really well and I must admit, when it came to his attack sprite I sorta well "OH GOD NO" and thought of a lazy/AMAZING way do to his attack, keeping with his character of being the oldest wiseman/hero wiseman unit, I'm going to call the weapon 'Tree of souls' 'cause, let's be honest it's a giant red tree of lazy.

I/see G/etc

J MY FLAG! I'm really pleased with this, I thought it captured the nations feel really well, the hope sun aspect and the new dawn of the Early Age, needs some cleaning but I like the slightly tattered look.

K my king unit, now with slight toned down colours on the idle sprite, I left the attafck sprite the same being as I'm quite lazy and..well...I love the shiny bling.

L thanks to burnsabers suggestion I think I've managed to do the best I could with the armour, I really like it myself, and I'm keeping him shiny on purpose (not laziness) being as he's a king hero, I thought it'd add to his "I'm totally bad ***"-ness.

M the Caveman King hero unit, although he's got some issues I've worked them out, but I hadn't updated the .jpeg, really liked the way his toga turned out, I think I've nicely shaded the fold in it, but then again I could be wrong...

N not much done on witchy, looked fine I thought.

O+P redone from base again, I wasn't happy with the other ones, the regular unit had the right tone of white/grey, but was really messy, and the hero(P) was clean but too bright, so I redid them and I'm very happy, although attack sprite whites are alittle off, I don't think anyone cares.

Phew, that's it, comment are great as ever, and any suggestions for units would be cool too, I'm having a blast doing this, even if they're not the greatest in the world.

Thanks again everyone!
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  #4  
Old April 11th, 2009, 05:59 PM

DaveCG DaveCG is offline
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Default Re: Sprite Editing Tutorial

Abit better quality picture! hope it's abit more clear and less blur-o-scope.
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  #5  
Old April 13th, 2009, 02:49 AM
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Default Re: Sprite Editing Tutorial

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Abit better quality picture! hope it's abit more clear and less blur-o-scope.
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