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  #1  
Old April 10th, 2009, 06:49 PM
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ano ano is offline
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Default Re: Enemy Dominion + Luck/Misfortune

Well, it significantly lowers attractiveness of Luck scale in my opinion. You're automatically forced to take high dominion score or you will suffer from your own spent design points.
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  #2  
Old April 10th, 2009, 07:18 PM

Illuminated One Illuminated One is offline
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Default Re: Enemy Dominion + Luck/Misfortune

@JimMorrison

Yep, I'm a sucker for luck myself. I don't have it so I buy it.
The reason I ask is I expanded into a misf-2 province with a luck-3 nation and promptly got a bad event. Hmm, will have to watch my dom more than I though.
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Old April 10th, 2009, 11:59 PM

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Default Re: Enemy Dominion + Luck/Misfortune

As mictlan I often take a luck-3 scale. A surprise dominion push can cause all kinds of interesting events on the border.

this is one of the (few) ways to have more than 4 luck events.
His (bad) luck events don't count against your luck score.

However, the flip side can be a bugger.

Suppose you have 1 dominion candle, but 3 luck. Your opponent pushes dominion so it now has 0 candles. You are now the victim of -3 Luck.

Blech!

Like you Jim, I am pretty sensitve to the vagaries of luck. I often play turmoil/sloth. And it seems almost every game I have a province which for some reason or other has misfortune 2-3.

I can't tell you the number of times I get barbarian invasions in those provinces.

It gets to the point that I build castles or boost PD in those provinces to handle the never ending barbarian invasions.

Now if I was really smart, I'd find a way to enslave them as a never ending source of troops......
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  #4  
Old April 14th, 2009, 02:32 AM
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Default Re: Enemy Dominion + Luck/Misfortune

I know what has been said about your luck being misfortune to others, but in my experience it doesn't work quite that way (and I love to play with Luck scales, oh and Turmoil too, but that is because the small subjugated Reveler inside me trying to make itself heard...). Maybe I've been hit by lucky (sic) flukes, but I believe (even knowing that KO has said your luck is msfortune to your opponents) is that any luck scales under hostile dominion to be zero luck for you (just as all positive scales are zero effect as far as I understand).

The good (or bad, which ever way you want to look at it) thing would be (if my belief is true) that Luck scales often go with turmoil scales. An effective Turmoil 3 - Luck 0 isn't all that fun, especially if you have Order 3 in your dominion -> most/all lucky events will be generated in the border provinces under the hostile dominion. Always fun to see a hostile province with your dominion being overrun by Troglodytes or Barbarians when you succeed to push-back the enemy attack and they now have nowhere to retreat
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  #5  
Old April 14th, 2009, 01:21 PM

Illuminated One Illuminated One is offline
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Default Re: Enemy Dominion + Luck/Misfortune

That imo means that if you have Order - Misf. having a single province with enemy Turmoil - Luck is good.

Chances for good/bad events should be 50/50 then and barbarians can be killed by PD.
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  #6  
Old April 15th, 2009, 12:49 AM
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Default Re: Enemy Dominion + Luck/Misfortune

Quote:
Originally Posted by Illuminated One View Post
That imo means that if you have Order - Misf. having a single province with enemy Turmoil - Luck is good.

Chances for good/bad events should be 50/50 then and barbarians can be killed by PD.
Too me most of the good events are not that good. Ok, a handful of gems (which seems to be by far the most commong good event) are nice, yes. The bad OTOH genuinely seem to be pretty bad. Ok, so a witch curses a couple soldiers, who cares, but equally often the temple (which you most likely just built there to lower the hostile dominion) vanishes without a trace etc
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