.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old January 11th, 2001, 10:07 AM
Jubala's Avatar

Jubala Jubala is offline
Second Lieutenant
 
Join Date: Oct 2000
Location: Linköping, Östergötland, Sweden
Posts: 504
Thanks: 0
Thanked 0 Times in 0 Posts
Jubala is on a distinguished road
Default Re: Compiled Questions/Bug List/Wish List

I raised the idea of natives like in VGAP some time ago but nobody swallowed the bait. Not sure how useful or fun they'd be in SE4 at the moment though. If nothing drastic is changed in the way population work in the game they'd just be easy targets to flesh out your workpool and get pop that breathes another atmosphere. Even easier pushovers then neutrals. Doesn't add much imo.

However, it would be fun if how you treat them somehow affects your own populations views on you and how other empires view you based on happines type and demeanor. Do just ignore them, protect them, incorporate them into your empire, exterminate them (Something for you Atrocity? Spacing some natives just gotta appeal to your darker side. ) and so on. If you establish a protectorate and hinder contact with high tech to try and not do to them what Europe did to the American Indians some races would think highly of you while others would despise you for being weak and soft. If you did introduce high tech and thus contaminated their culture responses would differ. If you simply conquered them outright it would differ again. And your own populations reaction would also differ based on your happines type and demeanor. Would be kind of fun but I don't see it happening anytime soon, if at all.
__________________
You don't go through the hardships of an ocean voyage to make friends...
You can make friends at home!
-Eric The Viking-
Reply With Quote
  #2  
Old January 11th, 2001, 10:20 AM

Trachmyr Trachmyr is offline
Sergeant
 
Join Date: Dec 2000
Location: Miami, FL U.S.A.
Posts: 290
Thanks: 0
Thanked 0 Times in 0 Posts
Trachmyr is on a distinguished road
Default Re: Compiled Questions/Bug List/Wish List

That would be really cool Puke...

And allow you to determine from the game setup if the computer will randomly generate "Neutral Primatives"... additionally, instead of "Partnership" treaty, it should be "Join Us"... working much like surrender but on positive terms.
Reply With Quote
  #3  
Old January 11th, 2001, 05:17 PM

WhiteHojo WhiteHojo is offline
Sergeant
 
Join Date: Dec 2000
Location: Texas
Posts: 213
Thanks: 0
Thanked 0 Times in 0 Posts
WhiteHojo is on a distinguished road
Default Re: Compiled Questions/Bug List/Wish List

Bug time -

haven't seen this one yet but it's happened to me in 2 games.

early game, captured a neutral race by forcing their surrender. Got their tech - or most of it. I knew for a fact they had ships equiped w/level 2 shields but I only received lvl 1 shield tech. My understanding was you get ALL the tech from the newly surrendered race. Either my assumtion was wrong or it's a bug

------------------
Character is best defined as that which you do when you believe nobody is watching.
__________________
Character is best defined as that which you do when you believe nobody is watching.
Reply With Quote
  #4  
Old January 11th, 2001, 05:21 PM
Daynarr's Avatar

Daynarr Daynarr is offline
Lieutenant General
 
Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
Daynarr is on a distinguished road
Default Re: Compiled Questions/Bug List/Wish List

quote:
Originally posted by WhiteHojo:
Bug time -

haven't seen this one yet but it's happened to me in 2 games.

early game, captured a neutral race by forcing their surrender. Got their tech - or most of it. I knew for a fact they had ships equiped w/level 2 shields but I only received lvl 1 shield tech. My understanding was you get ALL the tech from the newly surrendered race. Either my assumtion was wrong or it's a bug




Wrong assumption, you get only 1 level per tech.
Reply With Quote
  #5  
Old January 11th, 2001, 05:41 PM

WhiteHojo WhiteHojo is offline
Sergeant
 
Join Date: Dec 2000
Location: Texas
Posts: 213
Thanks: 0
Thanked 0 Times in 0 Posts
WhiteHojo is on a distinguished road
Default Re: Compiled Questions/Bug List/Wish List

Under be carefull what you say, Just found another post that references my problem. Seems another poster says you only get 1 tech level in areas you haven't researched yet from races you get to surrender. If this is true - it sucks.

------------------
Character is best defined as that which you do when you believe nobody is watching.
__________________
Character is best defined as that which you do when you believe nobody is watching.
Reply With Quote
  #6  
Old January 11th, 2001, 06:03 PM

WhiteHojo WhiteHojo is offline
Sergeant
 
Join Date: Dec 2000
Location: Texas
Posts: 213
Thanks: 0
Thanked 0 Times in 0 Posts
WhiteHojo is on a distinguished road
Default Re: Compiled Questions/Bug List/Wish List

Daynar's response brings up a problem I seem to be havin w/these forums. It seems that after I view a thread, then go back to the main forum area, then reenter the same thread at a later time no new Messages will be shown unless I hit refresh. Verry annoying. Am I doin something wrong? Could it be some setting on my browser? (I'm using IE)...
__________________
Character is best defined as that which you do when you believe nobody is watching.
Reply With Quote
  #7  
Old January 11th, 2001, 06:31 PM
Taqwus's Avatar

Taqwus Taqwus is offline
Major General
 
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
Taqwus is on a distinguished road
Default Re: Compiled Questions/Bug List/Wish List

WhiteHojo:

a) It's probably your browser Cache. I see this on Netscape 4/Linux as well. Apparently the topic URLs are straight HTML instead of cgi-generated at read time, so the browser wouldn't know that the content may have been updated since Last load.

b) Yes. You only gain one level of tech per possible area in which the surrendered race exceeds you. At least with Patch 1, you could get around this with constant surrender demands with simultaneous PPP (so you receive multiple surrenders, each filling in the tech gaps), but Patch 2 fixed this so the new rebel faction (if it didn't join you directly, which also gives no tech IIRC) will not inherit the commlink, and thus won't hear your surrender request (or instead won't answer?).

You can try to scavenge some of the tech from their ships, assuming you didn't destroy them all before forcing surrender. Otherwise, you'll have to research it yourself or trade/steal from somebody else.

------------------
-- The thing that goes bump in the night
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:02 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.