Re: Help on controlling the AI please
I've read, and reread, Pyros's analysis several times trying to get the mini campaign I'm putting together to showcase my USMC OOB revision to do what I want.
The "new" ability to use aircraft loading to split crews from vehicles mean I have to totally remake one scenario. But I'm fine with that, the lack of ability to de-crew vehicles meant I had to add vehicles as reinforcements to approximate the crews getting to them. This is FAR batter.
And the post the other day about how to make some of the AI troops defend during a meeting engagement was a godsend.
So yes, there's still interest, if quiet interest, in the subject.
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Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
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