.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old June 12th, 2002, 09:52 AM
jimbob's Avatar

jimbob jimbob is offline
First Lieutenant
 
Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 738
Thanks: 0
Thanked 0 Times in 0 Posts
jimbob is on a distinguished road
Default Re: By will alone I set my mod in motion (Dune mod ideas)

RE: how to make an Arrakis type planet, that is incredibly valuable and central to the game.

Like SJ said, start with the map. I'd suggest making the organics rating for ALL planets very low, near or at zero. Except of course Aarrakis! It should be 200% or more for organics (read: spice). Make the warp point manipulation devices organics expensive, and give the technology tree for warp point manipulation only to the Trade Guild.

However don't give the Guild the ability to mine the organics/spice!! In this way, all the organics/spice mining must be done by one of the other players, and only by one at a time (because there is only one organics rich planet, Arrakis) The Guild, and so all space faring races could then be hostage to that one house/empire for their supply of organics/spice... at least until someone else takes control of Arrakis. Let the politics begin!

(if you try these ideas, you'll need to use the racial traits "Is Normal", "Is a Guild Member" in the same way SJ did in Pirates and Nomads. "Is a Guild Member" would block the player from ever getting Farming/Organic extraction technologies. If you don't use this exclusion method, Guild members could potentially trade for this tech, which would imbalance the game)

[ June 12, 2002, 08:57: Message edited by: jimbob ]
__________________
Jimbob

The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:46 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.