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April 21st, 2009, 07:44 AM
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Private
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Join Date: Mar 2009
Location: Forlì, Italy
Posts: 30
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Re: Brainstorming Nation Strategies
EA Pangea
rainbow pretender to find sites that permits you to differentiate your combat mages
Sleepers thugs
in cmb1.4 kita lions thugs (I am testing one empowered to water two to quick and breath of winter itself), very gem expensive but its a solo game....
Ivy king casting songs (honly use for the songs is imho with mage-thugs) + fear whip
ivy king with poison stick and flying boots to poison rear postioned enemy mages
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April 21st, 2009, 10:49 AM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
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Re: Brainstorming Nation Strategies
Pangaea: Ahhh such lovelineess....
Carrion Dragon + prophet casting undead buffs = fast expansion
Forts with pans= impossible to take.
Carrion woods or is that ME...
Beeline for mother Oak. Then overwrite GoH if anyone is foolish enough to try to touch your nature income.
Start a blood economy - blood stones
Late: Swarm + Haunted forest = Machine gun undead.
Pan assassins...........
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April 21st, 2009, 11:20 AM
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Private
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Join Date: Mar 2009
Location: Forlì, Italy
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Re: Brainstorming Nation Strategies
Quote:
Originally Posted by chrispedersen
Pangaea: Ahhh such lovelineess....
Carrion Dragon + prophet casting undead buffs = fast expansion
Forts with pans= impossible to take.
Carrion woods or is that ME...
Beeline for mother Oak. Then overwrite GoH if anyone is foolish enough to try to touch your nature income.
Start a blood economy - blood stones
Late: Swarm + Haunted forest = Machine gun undead.
Pan assassins...........
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Pan assassins, I have seen them named many times, I have also tested them according to Mr Gandalf Parker suggestions........till could anybody suggest a magic item good set up for such beast?
thx in advance

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April 21st, 2009, 11:33 AM
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Second Lieutenant
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Join Date: Dec 2008
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Re: Brainstorming Nation Strategies
Quote:
Originally Posted by Il Magno
suggestions........till could anybody suggest a magic item good set up for such beast?
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Depends on what your target is but I can only suggest that you go for what is cheapest, that is:
Summon Earth Elemental
or
Swarm
Either is a perfect assassination spell, though either can be countered
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April 21st, 2009, 11:18 AM
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Second Lieutenant
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Join Date: Dec 2008
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Re: Brainstorming Nation Strategies
Quote:
Originally Posted by mathusalem
yes, but only 11 HP : He can be one shot : how do you equip them for increase there survibiability ?
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Technically, you can one-shot anything if you have enough damage
Depending on what tools you have, you can use anything from troops with guard commander (most straightforward way) to battlefield enchantment spells such as fog warriors.
Same as with all human thugs, don't sink too many gems into them.
A frost brand or two is good enough.
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April 21st, 2009, 11:26 AM
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First Lieutenant
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Re: Brainstorming Nation Strategies
chris, that`s great pangaea stuff, specially the swarm trick.
You got more dragonflies or ants with the other one... dont remember the spell name. And what about the life after death or the ankh. will it work too?
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April 21st, 2009, 12:14 PM
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BANNED USER
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Join Date: May 2004
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Re: Brainstorming Nation Strategies
Quote:
Originally Posted by Torin
chris, that`s great pangaea stuff, specially the swarm trick.
You got more dragonflies or ants with the other one... dont remember the spell name. And what about the life after death or the ankh. will it work too?
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There are two spells, creeping doom and another spell whose name escapes me. And yes the ankh works too.
Yeah... I'm just giving themes.. I'm too lazy to type a full nation guide like Baalz does.
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June 24th, 2009, 09:33 PM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
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Re: Brainstorming Nation Strategies
Ferrosol - are the wind riders really worth the bless? I would have thought a good high dominion awake SC like wyrm or great bull would be better for arco? particularly as it supports dom kill
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June 25th, 2009, 03:28 AM
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Sergeant
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Re: Brainstorming Nation Strategies
Quote:
Originally Posted by Dragar
Ferrosol - are the wind riders really worth the bless? I would have thought a good high dominion awake SC like wyrm or great bull would be better for arco? particularly as it supports dom kill
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To be honest I would consider relying on dual blessed wind riders somewhat sub optimal given that they are capital only and expensive but that said something like a E9N4 bless that can benefit your oreiads as well has potential to help your wind lords or perhaps giving them a minor death bless to add to the shock from those first strike lances they carry. That said a rather interesting idea has just occurred to me sleeping lady of love Dom 7 O3S3Mis2M3 with W9N5 (N5 to use up a few extra points)which provides you with a nice bless for your wind riders and with a little research down the alt path makes a respectable SC when she wakes up with her inbuilt awe. Haven't really tested this build but it looks like it could work.
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June 25th, 2009, 04:06 AM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
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Re: Brainstorming Nation Strategies
W9N5 looks like a shaky SC to me for a non-immortal pretender. Earth and astral are pretty key for the required self-buffs in my opinion.
I once used W9 on an SC pretender, Son of Niefel for Utgard, as he also has cold power and a cold aura. The synergy was good and I had the smattering of other schools required to make him very tough to kill. I've never really considered it viable for another chassis
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