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Old April 18th, 2009, 08:24 PM
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JimMorrison JimMorrison is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

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Originally Posted by Incabulos View Post
The reults... you took TC territories captured by me at no cost to you, for nothing in return and never did attack TC.

Double talk and double dealing and taking advantage of trust/naivetee... Pot meet Kettle.

Glass houses and stones and all that....

I am pretty sure that I directly implied to you that an actual declaration of war was contingent on pacifying C'tis, something that Zeldor insured was impossible. Multiple times I told him to name his price, giving an open ended offer, and yet he ignored that, so what could I do, attack TC with split forces, not sure of success against either foe? When C'tis made it apparent that he would not accept peace, I finally relented and began to fight him directly - it was all I could do.

Did I take advantage of you, Incabulos? I offered to make gear for your Gorgon. I did want to trade, but I also told you I had plenty of Water, and there were a few useful things I could just send you, if you liked.

Did I intend to attack Zeldor? Certainly, only a fool would not. I grit my teeth as he committed gross acts of war in violation of our NAP, and said nothing. The province in question means little. As far as relations between TC and Caelum go, we took it from a third party, placed minimal PD, and offered no real resistance when TC came to reclaim it. Zeldor then directly violated the NAP again, by attacking a Caelian province that was neutral at the time of NAP, and had never been discussed.
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Old April 18th, 2009, 09:28 PM

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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Well I walked away with the impression Caelum used me to grab some free provinces while maintaining their NAP with TC. Communication did seem to get strangely quiet and since you didn't ever say "I couln't get peace with Cti's so you are on your own..." I just assumed the worst, which is of course partly my fault for not asking.

But I also see it is part of the game which is why I use the nation titles instead of the player's behind them.

I am just stoking the fire since I am finished fleas in ears and all that .
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Old April 18th, 2009, 10:12 PM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Well to be fair, it was 1 province, that would have been of direct strategic importance, and that you didn't imagine you'd hold for more than another turn or two anyways.

Honestly, it took so long to wring a final answer out of C'tis (final, meaning a couple of turns of silence, I had to assume he was just ignoring me), that Pan was already half dead. It was about the same turn (can't remember for sure) that I saw TC had airdropped several thugs on you, and I first noticed that someone had finished clearing you out of the caves. Regrettably, that war was all but over, and Caelum was not going to have the chance to contribute to it.

Full disclosure, of the outcomes including going straight to war with TC, or going straight to war with C'tis, or going to war with C'tis and having a buzzard come to pluck my juicy eyes out - I most wanted the first, thought I was stuck with the second, but ended up getting the third.
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Old April 18th, 2009, 10:16 PM

Incabulos Incabulos is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Yes I was truly outclassed hehe. But each defeat brings me a little more experience.
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