Quote:
Originally Posted by Viajero
Regardingt he holding 5 turns suggestions, I have noticed in the last battle Ive seen that solar rays kept on being produced even after scripted orders run out...
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That's true... it depends a lot on what other paths the enemy mages have and how much research they have done. Even if they cast solar rays after 5 turns though, that's 5 turns worth of spell casting fatigue they have wasted if you were not in range.