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Old April 20th, 2009, 01:28 AM
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Baalz Baalz is offline
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Default Re: Legends of Faerun - Closed (pretender design)

Game's up: http://www.llamaserver.net/gameinfo....ends_Of_Faerun

Not sure if anything extra is necessary to get those mod nations into EA, I added them but I'm not sure if they'll actually be accepted when they're submitted. Barring technical difficulties, if everyone could try and get their pretenders uploaded in the next day or two we'll get the party started.
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Old April 20th, 2009, 04:34 AM

duncanshriek duncanshriek is offline
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Default Re: Legends of Faerun - Closed (pretender design)

Quote:
Originally Posted by Baalz View Post
Game's up: http://www.llamaserver.net/gameinfo....ends_Of_Faerun

Not sure if anything extra is necessary to get those mod nations into EA, I added them but I'm not sure if they'll actually be accepted when they're submitted. Barring technical difficulties, if everyone could try and get their pretenders uploaded in the next day or two we'll get the party started.
Not sure about those mod nations either. But according to this quote from the modding manual there are surely diffuculties to be expected:

13.1.7 #era
Which era should this nation appear in. 1 = ea
2 = mid, 3 = late or 0 to disable the nation.

So the nations for our EA game must have a '#era 1' line, while the Tomb Kings and the Agra Dis have a '#era 2'. If this is a problem only for the player of these nations or we need all a correct version of the mod nations I do not know.

The biggest problem: The link to New Jomon CBM version is invalid. Apparently the respective thread on the forum died.
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