|
|
|
|
June 12th, 2002, 03:20 PM
|
First Lieutenant
|
|
Join Date: Dec 2001
Location: SE Pennsylvania
Posts: 722
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: What did you do before your first game?
I still sometimes lose to the AI.
Just recently, I downloaded the Devnell Mod W/Space Monsters Ver. 1.60 Well those darn monsters ATE my empire - despite my best efforts.
Thankfully a later Version slowed down the spawning of those beasts. Now I can hold my own but it still isn't easy!
__________________
Gaze upon Taz-in-Space and TREMBLE!
<img src=http://imagemodserver.mine.nu/other/MM/SE4/warning_labels/inuse/taz.jpg alt= - /]
WARNING: Always count fingers after feeding the Tazmanian Devil!
|
June 12th, 2002, 03:30 PM
|
Corporal
|
|
Join Date: May 2002
Location: Toronto, Ontario
Posts: 51
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: What did you do before your first game?
Rexx, When you start a new game there is an option to make the entire tech tree visible from the start. That might help you out.
Or, start a 5000 point game, give your race every unique tech (you might have to lower some stats) then set starting tech level to high. You will see every tech in the game, although you won't be able to tell how to research them. In some cases, however, it isn't too hard to figure out what tech tree they're in
|
June 12th, 2002, 03:35 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: What did you do before your first game?
I started my first real game about 2 hours after getting my disk. I did my file modification, 255 systems, added vehical types, emperor names, and the such first.
I then started the game. Odd how I still remember my first *** whoopin so clearly.
The AI hammered me. I soon learned the value of Mines and Satellites. Weapon Platforms and Point Defense Cannons.
I have been playing SEIV since August 2000, and can honestly say that I am still learning how to play. The game is awsome, and has a very high replay ability.
As I said, my first full game was with the full Version of the game. I played the Xiati. They are my favorite SEIV race.
About two weeks after I received my copy, I hooked up with a friend from another site and he introduced me to Warp Nines site, and star trek races. He help me to develop my first set, the Federation. Soon afterward, I started work on the Dominion set. One thing led to another and I converted BOTF images for use with SEIV, and from there, well, just visit my site.
I hope that answers your question??????
[ June 12, 2002, 14:35: Message edited by: Atrocities ]
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|
June 12th, 2002, 05:47 PM
|
Sergeant
|
|
Join Date: Dec 2000
Location: Uranus
Posts: 340
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: What did you do before your first game?
Got my butt whomped, and that was when the AIs were really sucky too. The TDM ModPack AIs available now are pretty good. Use them. They are especially nasty when they gang up on you.
Here's some things you can do to even the score:
1. Cheat all the time. Effective but boring.
2. Cheat the first turn only. Use the cntr- money to jack up your research points enough to get an extra colonization tech,( Two is a bit overboard, but up to you.)or a 'bonus' level in some other tech/s you want. Gives you an excellent edge, but you can still get whomped 'good'.
3. Create a 'SUPERMAN' culture and use it. This is a more subtle and Lasting edge.
If you select HARD AIs, give them 5k race points, select Bloodthirsty for your happiness type and attack anyone in sight, never agree to anything better then non-intercourse treaty, the AIs will hate you. It is still very interesting and a challenge.
Of course some of the resident geniuses here will say I suck for suggesting these things( and I only suggest this when playing single player, if you do this in multiplayer you are a piece of ....), but losing all the time is no more fun than winning all the time.
I like to scale my games to see the AIs at their best, HARD, feel I have some edge on wiping them all out, but still have to work hard at it.
|
June 13th, 2002, 01:00 AM
|
|
General
|
|
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: What did you do before your first game?
I just dived in and played. Had it on easiest settings, and by chance selected the galaxy type that the AI hates the most. Oh, and this was SEIV classic v1.00 - there were still a lot of things to be fixed back then.
Anyway, I played for a few hundred turns before any of the AIs got nasty, and then patch 1.17 came out, so I scrapped the game for a new one.
Now that was a good game...
I've just realised, I think I can remember the details of every single SEIV game I've ever played - the shape of the map, where each empire was located, key warp points and planets... can everyone else do this, or am I just outstandingly clever and/ or sad?
|
June 13th, 2002, 01:08 AM
|
Corporal
|
|
Join Date: Jun 2002
Location: Hannover, Germany
Posts: 140
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
What did you do before your first game?
Not so long ago (I'm new to the SE multiverse) in my first SEIII games I got hammered by the AI due to my lacking knowledge about tech trees, hidden techs, components etc.. Wasted points to dead ends, got the wrong invention at the wrong time facing the wrong opponent. Painful experiences, lots of empires crumbled until I found adequate research strategies. But I like it that way, the learning-by-doing-thingie.
Now I got SEIVG. Well, after skimming over this board, the manual and different txt.files I got overwhelmed. And I thought the tech/component/facility ...-stuff in SEIII was complicated....
At Last, my questions:
1. Did you dig deeply into the TechArea, components, facility etc. txt-files before your first play?
2. If no, did you get hammered (in games using high difficulty setting but no AI-bonuses (my preferences))?
3. If yes, how many days did you spend working through these piles of papers?
4. Do the different txt-files in the AI or specific races folders contain "critical" information about my AI-opponents, their strategies (research, politics, combat)? Would these files tell me what I'm up against? (If yes, that would be too close to cheating IMO.)
5. Did you start your first games using the "original" races or those from the TDM-Modpack? (As I understad it from my "inquiries" the TDM races are a greater challenge.)
6. Still assuming that there is no AI-bonus. Do you win every game?
Regards
R.
__________________
homo homini lupus est
|
June 13th, 2002, 01:30 AM
|
|
Major General
|
|
Join Date: Sep 2000
Location: Midlothian, Va, USA
Posts: 2,142
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: What did you do before your first game?
Welp, I just dove in...and hit a rock. Got mah fat hiney handed to me...these days ah just get mah haid handed to me
I started playing when there wasn't a TDM mod pack...but the AI in it IS much better than vanilla AI...
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
|
June 13th, 2002, 03:44 AM
|
|
Lieutenant Colonel
|
|
Join Date: Mar 2001
Location: Emeryville, CA
Posts: 1,412
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: What did you do before your first game?
IIRC, my first game made it to turn 27. There was a game-ending program error, I had only met one out of seven AIs. Of course, this was only v.0.22
I'm probably going to try PBW sometime here, to find out what it's like to be thoroughly and soundly beaten in SEIV. I'll also have to try 19 TDM AIs on Difficult/High, see if that does anything to me. Only time I came close to being beaten was a PbEM I had going in Beta, back when being the player later in the order of things was a huge disadvantage. I seem to remember scrounging up a 50-ship LC fleet, and having it completely destroyed by a 15-ship BC fleet (Opponent player 1, me player 2). I almost had to change my pants after getting that turn...
To answer the questions:
1. Nope, I didn't bother touching the files in the beginning, just seeing the new interface was enough of a shock.
2. Well, it took a while to get a game to the endgame position, but I was always on top when it got there.
5. TDM didn't exist then
6. Thus far, I've won every game against the AI, usually difficult/high AIs. There's usually a few tight spots in the beginning, but once I get through those, the challenge is keeping the onslaught on a good pace (isolate a system, destroy defenses, capture assets, rebuild defenses, start assult on next system).
Just play around with the AI for a while, and you'll find it easier to beat. You're much more versatile, efficient, and unpredictable than a machine. The AI's major failing is the inability to adapt to an opponent's strategy.
__________________
GEEK CODE V.3.12: GCS/E d-- s: a-- C++ US+ P+ L++ E--- W+++ N+ !o? K- w-- !O M++ V? PS+ PE Y+ PGP t- 5++ X R !tv-- b+++ DI++ D+ G+ e+++ h !r*-- y?
SE4 CODE: A-- Se+++* GdY $?/++ Fr! C++* Css Sf Ai Au- M+ MpN S Ss- RV Pw- Fq-- Nd Rp+ G- Mm++ Bb@ Tcp- L+
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|