.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #29  
Old June 14th, 2002, 08:11 PM

MKSheppard MKSheppard is offline
Private
 
Join Date: Apr 2001
Posts: 40
Thanks: 0
Thanked 0 Times in 0 Posts
MKSheppard is on a distinguished road
Default Re: Missiles as units (a.k.a microdrones)

Quote:
Originally posted by Baron Munchausen:
The problem with mounting a ranged weapon on a drone is twofold. First, as others have pointed out it tends to rush in and ram first, so it often doesn't get to fire. Second, in order to do a reasonable amount of damage with that ONE shot it has to be given insane damage levels. MM needs to fix drones so warheads with 'special' damage types work properly.
I finally had to figure out how to get it to work,
by doing a "workaround" to get unique types to
work properly.....I'll keep it this way
until MM fixes the warhead stuff in a future
patch....

just give it a 4 attack range, and it will
go BLAM BLAM BLAM and then kamikazi in, which
allows you to attack it successfully with your
special weapon, and kill itself, completing
the missile cycle...

[ June 14, 2002, 19:32: Message edited by: MKSheppard ]
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:25 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.