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					Originally Posted by  Festin
					 
				 
				1)Is there any reason at all to use Minister of Magic? As a researcher, Master of the Way is more cost effective, and he has better magic paths. Ok, Minister of Magic can be recruited without a lab, but apart from this he seems quite useless. 
			
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 The Master of the Way is a worse researcher in every way, are you sure you aren't mixing the two up?
Seeing as how you can build 13 Ministers for just the cost of a temple and lab that are needed to build the master, I don't see why you would ever use the Master of Magic as your primary researcher. 
Plop a couple of cheap forts down in swamps, if you have the chance, recruit a minister from it every turn and all those research points will rack up quickly.