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Old May 13th, 2009, 03:21 PM
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Skirmisher Skirmisher is offline
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Default Re: dry stream beds

Thank you. I confirmed your last post with the map editor help.

OK good now, helps to use the shift key.
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Old May 13th, 2009, 03:44 PM
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Default Re: dry stream beds

Plus that the -1,-2 or -3 "Levels" are not height levels but probably a "code attribute"(?) to diversify stream, shallow and deep water hexes from level 0 ground terrain?
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Old May 13th, 2009, 04:12 PM
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Default Re: dry stream beds

Multiply on numberpad does without needing shift key.
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