.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old May 14th, 2009, 10:17 AM
hEad's Avatar

hEad hEad is offline
Sergeant
 
Join Date: Dec 2007
Location: WA, Australia
Posts: 228
Thanks: 18
Thanked 7 Times in 5 Posts
hEad is on a distinguished road
Default Re: Basic modding Question: Adding a new ritual spell

Quote:
Originally Posted by Gregstrom View Post
I don't think ritual spells can be free (but if you set the fatigue to under 100 you should find out, I think). Also, why only 7 versions and not 8?
Ok then - bear in mind i have no idea at all about modding, just dipping my toes in now with this effort, so is the 8th one holy?

If it has to cost a gem then that shouldn't be a problem.

Last edited by hEad; May 14th, 2009 at 10:20 AM.. Reason: typos
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:38 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.