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  #1  
Old May 14th, 2009, 12:22 PM
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wulfir wulfir is offline
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Default Re: Peleliu 1944

Quote:
Originally Posted by gila View Post
Even tough i never i didn't get ashore it was obvious i could pummel the beach head until it was safe and since all the VH hexes are there on or near the beach, and game over.
That's what they thought when they approached Betio too - "Nothing can survive the shelling..."

Try the scenario, not quite as easy as it might seem at a glance...
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Old May 15th, 2009, 02:52 PM

RT-Baseman RT-Baseman is offline
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Default Re: Peleliu 1944

@gila, wulfir: Thanks for your feedback! In my opinion it is not very difficult to land and take the objectives (ok, with some looses and i know where the enemy are... ;O) ); the amount of troops and the coordination is the problem. My Tarawa scenario is much more complicated (i've lost all LVT's at Red 2 in one game). On Peleliu the Japanese are waiting; their main defence area is not on the beach! They know the firepower of the US Navy and had made some tactical changes. Their goal was to kill as much Marines/Army Personal as possible, so let them feel save in the beginning. It was planned to capture Peleliu in 5 days...they needed 3 month.

My intention: The Peleliu scenarios will lead you step by step through the campaign. You'll have big and small scenarios, heavy or light fightings, easy or difficult game goals. Just "play" history. And maybe a little bit of "feeling" all the different situations in a battle like this. And historical as accurate as possible. It will be a long project, i don't know how long because it's all in development. Thats why i need playtestes and ideas/input (like from gila) to speed the development up.

Greetings

:O)

Chris
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