|
|
|
 |

June 14th, 2002, 09:09 PM
|
 |
First Lieutenant
|
|
Join Date: Jan 2001
Location: Toledo, OH
Posts: 641
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Possible Survivor 2 tourney...
I'm interested, although w/ 36hr turns, vacations would be a bit painful. Having the No AI mod would be quite useful. Also, will you be using GOLD or 1.49?
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
|

June 14th, 2002, 09:20 PM
|
 |
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: Possible Survivor 2 tourney...
Gold or 1.49, probably Gold, but whichever I can get the most people with. (Hey, maybe one of each!  )
As far as the No AI mod, I would say no on that, but you can use the "None" minister style when setting up your race and it will do the same thing. That way if you want your AI to nothing they will. But some people would prefer the AI play for them to having nothing going on while they are gone.
If anybody is unsure how to do that check out this thread,
NONE AI THREAD.
Geoschmo
[ June 14, 2002, 20:23: Message edited by: geoschmo ]
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|

June 14th, 2002, 10:17 PM
|
 |
Captain
|
|
Join Date: Mar 2002
Location: Santa Cruz, CA
Posts: 947
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Possible Survivor 2 tourney...
I think I might like to give this one a go. I have no idea who the strong PBW players are, nor anything to measure myself against (I can beat TDM races on high diff.-med. bonus, but who can't).
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
|

June 14th, 2002, 10:42 PM
|
First Lieutenant
|
|
Join Date: Feb 2001
Location: NJ
Posts: 738
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Possible Survivor 2 tourney...
geo-
Seems to be a good idea.
I'm just curious... what were the results of Survivor One? Was there an official thread with standings and the renound final "Survivor"?
This would be an interesting read, in my opinion.
|

June 14th, 2002, 10:48 PM
|
 |
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: Possible Survivor 2 tourney...
Quote:
Originally posted by Stone Mill:
geo-
Seems to be a good idea.
I'm just curious... what were the results of Survivor One? Was there an official thread with standings and the renound final "Survivor"?
This would be an interesting read, in my opinion.
|
Yep, here it is.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|

June 17th, 2002, 03:59 PM
|
First Lieutenant
|
|
Join Date: Feb 2001
Location: NJ
Posts: 738
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Possible Survivor 2 tourney...
Thanks for the link, geo-
Seems like your updated idea should go much quicker than the first Survivor tourney. The problem with these things is that it's really not "the best of the best," as the best players, as you mentioned, can be dogpiled and removed early. As with the TV show, usually someone flying under the radar wins. A fun concept, no less.
|

June 17th, 2002, 04:14 PM
|
 |
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: Possible Survivor 2 tourney...
True Stone Mill. By goal was that exactly. With a game like SEIV there really is no way to determine who the best player is, becasue there are so many different aspects of the game that are important, and so many different ways to play the game. I think this format would offer many different challanges, military, economic, and diplomatic.
And keep in mind that being dogpiled wouldn't neccesarily mean gauranteed death for a better player. Since alliances are such varporous things, and this game is so cuthroat. You might form an alliance to go after someone and while your ships are off attacking them one of your allies could turn on you and wipe out your empire. Choosing the easy kill and an alliance with a stronger player.
Even if that doesn't happen, the target of your alliance doesn't have to defeat all of you. Just the weakest member of your group, or someone else entirely, or simply hold on until someone gets pasted somewhere else in the galaxy. And then your card is played and they will be gunning for you in the next round.
It all sounds very interesting to me, even more so after thinking about it more.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|