
June 15th, 2002, 06:15 PM
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Join Date: Apr 2001
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Re: Great Naval Battles v 1.0 released!
Quote:
Originally posted by Atrocities:
It like what your doing. Nice naval image at start up. I did however encounter a few errors created by the nutrual players.
I got a lot of them, but I figure you'll get the jist from this.
BTW, nice work, another fine mod to add to my collection.
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Well, like I said below, v1.0 of GNB is PBEM
only, with no AI at all...I changed too much
around. I might release a 1.01 patch in a few
days fixing:
Worthless Weapon Platforms: Due to MM not making
a Ship/Base/Weaponsplatform tag, in order
to remove all the full sized components from the
Drone section, I had to make copies of all
components for the weapons platforms...I have
to copy a LOT of stuff, and that is time consuming.
Rudimentary AI: I'll try and make a simple
AI that works with the game and copy it to
the other 20 racial slots. Everyone in the game
will now act the same, but you won't be getting
those errors.
Minor Hull Changes: The ship hull sizes
will remain the same, but engines per move will
be tweaked to fix inconsistencies, and I will
see about adding some "special" abilities to
the smaller hulls like Destroyer and Destroyer-Escort
to make them viable in the mid-to-late game, where
everyone has l33t battleships.
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