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June 17th, 2002, 01:32 AM
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Corporal
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Join Date: May 2002
Location: Toronto, Ontario
Posts: 51
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Re: What will It Take?
Yeah, taking points in construction and taking Hardy Industrialists is the only situation that I would take HI.
If we do the tech thing, maybe we could have everyone be randomly assigned a tech. (I'm sure one of the PBW admins would do this for us.) This, of course, only works if we have a small enough # of people.
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June 17th, 2002, 01:37 AM
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Private
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Join Date: May 2002
Location: Budapest, Hungary
Posts: 5
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Re: What will It Take?
Don't worry about me, I always use racial techs, in fact I build my races around 'em  (I think racial techs are one of SE4's biggest strengths, in fact)
-- Z.
ruler of the happy fun schizophrenic psycho people
"You're *sad animals*, do you want to *spread the wax*?"
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June 17th, 2002, 01:46 AM
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Corporal
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Join Date: May 2002
Location: Toronto, Ontario
Posts: 51
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Re: What will It Take?
What would people say to reducing the score display from all to allied (or even 'none')?
I always find it a little unrealistic to show total score (because people can draw conclusions about your offensive/defensive capabilities too easily from the # of ships/units/planets/systems etc)
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June 17th, 2002, 01:53 AM
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Private
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Join Date: May 2002
Location: Budapest, Hungary
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Re: What will It Take?
Fine by me -- I'll get creamed either way, newbie that I am. <g>
-- Z.
of high self-esteem
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June 17th, 2002, 02:33 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: What will It Take?
Planetary space yards are just so much better than orbital ones. Build a space yard on every planet with 3 or more facility slots, and you wont be missing the orbital yards.  I forgot to mention the Construction bonus too.  Nothing beats a planet with a base 45% bonus to its construction rate.
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June 17th, 2002, 02:34 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: What will It Take?
Quote:
What would people say to reducing the score display from all to allied (or even 'none')?
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Score display set to None is one of the single worst things you can do in setting up a game.
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June 17th, 2002, 02:36 AM
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Corporal
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Join Date: May 2002
Location: Toronto, Ontario
Posts: 51
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Re: What will It Take?
How so? It makes things more realistic, if nothing else.
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