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Old May 29th, 2009, 01:35 AM
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Default Re: Units with stupid weapon choices

Quote:
Originally Posted by Burnsaber View Post
I think that the best weapons for tunnel-like enviroment would be spears, since your opponent lacks space to maneouver out of the way of your thrusts. Two-handed weapons like glaives don't make much sense for me, they need space to wield properly. IMHO, space is something that a giant race might lack in tunnels.
Actually, glaive is almost perfect here, as you can both thrust as with spear, parry with blade and cut/slash with short moves if he gets beside your point. Spear doesn't allow this and can be easily beat aside with a likely result of being held fast against the wall...
Shortsword is possibly even better, as it doesn't make problems with moving it in winding tunnels - but then, they are not always SO winding and narrow...

Quote:
Originally Posted by Burnsaber View Post
I think that like 50% of mages carry stupid equipment. Daggers? Quaterstaff is same resourcecost, and gives that sweet +3 bonus defense and some lenght. It also looks much more better.
They just don't have rights to carry the staff yet! It's a rank symbol, you know...
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