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December 9th, 2000, 07:05 AM
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Corporal
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Join Date: Nov 2000
Location: Edmonton Alberta Canada
Posts: 61
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Re: Up to date beta patch info..
Looks like the bugs I've been seeing have been fixed, but can't you pull an NVIDIA and post new Versions daily as beta's with a "Use at your own risk warning?"
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I AM Canadian.
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I AM Canadian.
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December 9th, 2000, 08:23 AM
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Corporal
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Join Date: Nov 2000
Location: Raleigh, NC, USA
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Re: Up to date beta patch info..
Superb. I think in all my 29 years of living on this earth I MAY have used that word twice. Superb. There, that makes four.
Thanks for the update, Richard, just what I've been looking for. I will go to bed happy now and dream of getting systematically slaughtered by merciless aliens. Ahh...
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-Don
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December 9th, 2000, 12:16 PM
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Private
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Join Date: Dec 2000
Location: Portugal
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Re: Up to date beta patch info..
New Versions daily as beta's with a "Use at your own risk warning?"
Danny, great idea!
I would love that and to MM that could be productive. So it looks like it would make everione happy.
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I´m Portuguese 
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December 9th, 2000, 04:11 PM
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Brigadier General
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Join Date: Sep 2000
Location: Frankfurt, Germany
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Re: Up to date beta patch info..
Thanks Richard for this great news. As I am trying to mod some of the ship designs it is always usefull to know what MM is planing. I don't want to spent a lot of time tweaking and fixing something when MM already has done this. 
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For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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December 9th, 2000, 06:16 PM
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Private
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Join Date: Nov 2000
Location: Arlington Heights, IL USA
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Re: Up to date beta patch info..
I was expecting to see retrofiting of weapon platforms on the list. I have all my cargo space consumed on planets with obsolete weapons.
Long term I would like to see diferent strategies for diferent types of targets (seaking, direct, unarmed). This may be fixed by the optimal/max firing range mods.
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December 9th, 2000, 07:26 PM
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Corporal
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Join Date: Sep 2000
Posts: 104
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Re: Up to date beta patch info..
Great, this seems to address the most urgent AI stuff.
I do not want to appear an eternal pain, but hopefully things like AI memory (of attacks and their outcome, of minefields,...), AI identification of "dangerous areas", AI target evaluation, AI "strategy", etc. will also be addressed soon.
I am looking forward to this patch for the time being.
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December 9th, 2000, 09:36 PM
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Corporal
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Join Date: Dec 2000
Location: San Diego, Ca, USA
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Re: Up to date beta patch info..
quote: Originally posted by Talenn:
Any luck on getting a master list of exactly which files contain changes? I would LOVE this feature and I think it will be necessary if people intend to have custom data sets. It will take far too long to File Compare EVERY data file in the game to scan for changes.
Get CVS; this will allow you to merge your
changes with theirs and prompt you when there
is a conflict. Try http://www.wincvs.org
C//
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