.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old December 9th, 2000, 07:05 AM

Danny Danny is offline
Corporal
 
Join Date: Nov 2000
Location: Edmonton Alberta Canada
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts
Danny is on a distinguished road
Default Re: Up to date beta patch info..

Looks like the bugs I've been seeing have been fixed, but can't you pull an NVIDIA and post new Versions daily as beta's with a "Use at your own risk warning?"

------------------
I AM Canadian.
__________________
I AM Canadian.
Reply With Quote
  #2  
Old December 9th, 2000, 08:23 AM

Voidhawk Voidhawk is offline
Corporal
 
Join Date: Nov 2000
Location: Raleigh, NC, USA
Posts: 95
Thanks: 0
Thanked 5 Times in 1 Post
Voidhawk is on a distinguished road
Default Re: Up to date beta patch info..

Superb. I think in all my 29 years of living on this earth I MAY have used that word twice. Superb. There, that makes four.

Thanks for the update, Richard, just what I've been looking for. I will go to bed happy now and dream of getting systematically slaughtered by merciless aliens. Ahh...
__________________
-Don
Reply With Quote
  #3  
Old December 9th, 2000, 12:16 PM

Bakunine Bakunine is offline
Private
 
Join Date: Dec 2000
Location: Portugal
Posts: 16
Thanks: 0
Thanked 0 Times in 0 Posts
Bakunine is on a distinguished road
Default Re: Up to date beta patch info..

New Versions daily as beta's with a "Use at your own risk warning?"
Danny, great idea!
I would love that and to MM that could be productive. So it looks like it would make everione happy.

-------------------
I´m Portuguese
Reply With Quote
  #4  
Old December 9th, 2000, 04:11 PM
Mephisto's Avatar

Mephisto Mephisto is offline
Brigadier General
 
Join Date: Sep 2000
Location: Frankfurt, Germany
Posts: 1,994
Thanks: 0
Thanked 0 Times in 0 Posts
Mephisto is on a distinguished road
Default Re: Up to date beta patch info..

Thanks Richard for this great news. As I am trying to mod some of the ship designs it is always usefull to know what MM is planing. I don't want to spent a lot of time tweaking and fixing something when MM already has done this.
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
Reply With Quote
  #5  
Old December 9th, 2000, 06:16 PM

lnielsen lnielsen is offline
Private
 
Join Date: Nov 2000
Location: Arlington Heights, IL USA
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
lnielsen is on a distinguished road
Default Re: Up to date beta patch info..

I was expecting to see retrofiting of weapon platforms on the list. I have all my cargo space consumed on planets with obsolete weapons.

Long term I would like to see diferent strategies for diferent types of targets (seaking, direct, unarmed). This may be fixed by the optimal/max firing range mods.
Reply With Quote
  #6  
Old December 9th, 2000, 07:26 PM

jowe01 jowe01 is offline
Corporal
 
Join Date: Sep 2000
Posts: 104
Thanks: 0
Thanked 0 Times in 0 Posts
jowe01 is on a distinguished road
Default Re: Up to date beta patch info..

Great, this seems to address the most urgent AI stuff.
I do not want to appear an eternal pain, but hopefully things like AI memory (of attacks and their outcome, of minefields,...), AI identification of "dangerous areas", AI target evaluation, AI "strategy", etc. will also be addressed soon.
I am looking forward to this patch for the time being.
Reply With Quote
  #7  
Old December 9th, 2000, 09:36 PM

Courageous Courageous is offline
Corporal
 
Join Date: Dec 2000
Location: San Diego, Ca, USA
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts
Courageous is on a distinguished road
Default Re: Up to date beta patch info..

quote:
Originally posted by Talenn:
Any luck on getting a master list of exactly which files contain changes? I would LOVE this feature and I think it will be necessary if people intend to have custom data sets. It will take far too long to File Compare EVERY data file in the game to scan for changes.


Get CVS; this will allow you to merge your
changes with theirs and prompt you when there
is a conflict. Try http://www.wincvs.org

C//

Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:49 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.