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May 30th, 2009, 02:19 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: OT: Stardocks Fantasy TBS
I'm enjoying Demigod, but it's not for everyone. I'm not usually a big fan of RTS games, but marketing hype aside this really does have a lot more RPG elements than RTS. Imagine Diablo, only the whole game is scaled so you level all the way up from level 1 in a 30-45 minute game, spit everybody into two teams and try to kill each other's base. You don't build buildings or recruit units (though some heroes have minions they can summon) or collect resources other than exp and gold (mostly from killing stuff). I think it's pretty interesting the differences you can build into a demigod design - there are so many different options when you consider all the different types of items and skills you can buy that you kinda have to have a build in mind before you start the faster paced game (you have to know roughly which item you plan on buying first, etc. You don't have time to sit and consider the cost effectiveness of things durring a game). What I find really fun is playing the meta-game and building my demigods to go against how the other players expect. For instance taking the big lumbering living castle dude and getting a bunch of speed buffs and slow debuffs. People expect to run up, whack me, then retreat and heal to slowly wear me down and instead get "OH GOD HE'S RUNNING ME DOWN!!!" Ah, good times. Anyway, I find it a lot less "memorize the optimal build order and practice over and over again to shave a couple seconds off of it" that annoys me in most RTS games.
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