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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old June 2nd, 2009, 07:27 AM
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Amonchakad Amonchakad is offline
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Default Re: Mod help?

Well,if you necro a thread from 2 years ago,I might aswell hijack it and ask a couple modding questions

So,I'm a total modding newbie,and atm my efforts are concentrated towards stacking various mods for a mod-heavy MP game I'm planning.

-A couple days ago I was reading the thread on another mod-heavy game,and their problem with mod stacking was that they reached the "maximum number of spells".I've looked around the forums but I couldn't find anything on this, there's a limit to the number of ingame spells?

-This might be related to the first question.Beside the errors with IDs from various mods overlapping,I often get a nagot gick fel with a "getspldscr: bad splnr".Can anyone explain what it means?


-Still regarding ID limits...there are more limits beside for sites?How many extra nations/weapons/etc...can i add?
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Old June 2nd, 2009, 10:54 AM
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Burnsaber Burnsaber is offline
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Default Re: Mod help?

Quote:
Originally Posted by Amonchakad View Post
-A couple days ago I was reading the thread on another mod-heavy game,and their problem with mod stacking was that they reached the "maximum number of spells".I've looked around the forums but I couldn't find anything on this, there's a limit to the number of ingame spells?
Yeah, with 3.21 you can only add about 130 spells by mods. The only workaround is to make the extra spells overwrite national spells from the nations not to be in the game.

Quote:
Originally Posted by Amonchakad View Post
-This might be related to the first question.Beside the errors with IDs from various mods overlapping,I often get a nagot gick fel with a "getspldscr: bad splnr".Can anyone explain what it means?
getbadspelldescription: bad spellnumber. Your mods hit the spell limit.

Quote:
Originally Posted by Amonchakad View Post
-Still regarding ID limits...there are more limits beside for sites?How many extra nations/weapons/etc...can i add?
Yeah, there are limits. consult your modding manual for the number ranges you can use for those.
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I have now officially moved to the Dom3mods forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.

If you need to ask something about modding, you can contact me here.

See this thread for the latest info concerning my mods.
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