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June 2nd, 2009, 04:45 PM
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Corporal
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truck trick vs pgm strikes
i have played several games with pgm strikes with several versions of winspmbt and i find quite strange that the unit that has most toughness against an pgm attack is a basic truck and often it takes 4 pgm strikes to take a truck down
i have never needed 4 pgm strikes against anything else not even the best tanks with virs or ciws and still truck takes 4 of them and that seems to be almost an average (sometimes i need 4 to those ciws tanks)
and those pilots that pilot pgm strike airplanes are eager to target trucks and jeeps over other targets even visible ones
i find this quite strange
an effective counter against pgm strikes have been in games of me and my friends empty trucks that gets pgm:s like magnets
just deploy them near sams aa:s tanks etc you dont want to be hit and the planes pgm them instead
anyone else know why is this happening ?
for what i think it should be weaker than a tank or armored vehicle (the truck) against anything and pgm
i have this same thing against tank shots and bazookas etc trucks/jeeps takes more of them than armored vehicles making an unarmored target actually harder to destroy with anything but machineguns or similar pen 0 weapons than an armored target
seems quite a silly tactic in a real war
i bet the pilots in real pgm airstrike planes wont target empty trucks with their missiles and i bet those trucks aint that tough (it's usual to first get 1 men killed etc and only after that it is destroyed)
and it seems quite a waste to pgm a truck
a pgm might actually cost more than one truck in money (and in steel panther points)
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June 2nd, 2009, 07:27 PM
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Captain
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Re: truck trick vs pgm strikes
For starters you could make trucks illegal in your PBEM's.
Then you wouldn't be able to do that.
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June 2nd, 2009, 07:52 PM
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General
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Re: truck trick vs pgm strikes
Its the way it works, gun or missile rounds often pass straight through soft targets doing little damage unless hits a strong point like the chasis thats why you fire at them with your tanks MGs unless there are several together when a HE round could damage several at once. If the SAMs a soft target to the paveway will not do much so attack them with arty. Alternativly why not buy deadicated SAM planes SEAD will target them directly as thats there role if have radar or planes with bombs though Skirmishers suggestion is the most logical, mind you if you want to use them like that just exploit it, 3 trucks is 2 less squads & an easy kill thanks for the points.
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June 4th, 2009, 01:14 PM
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Captain
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Re: truck trick vs pgm strikes
Quote:
Originally Posted by Imp
Its the way it works, gun or missile rounds often pass straight through soft targets doing little damage unless hits a strong point like the chasis
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With kinetic rounds yes. Something like a M829A1 or even just some plain bullets could hit a truck and pass throught without hitting anything of vital and trasmitting little energy to the target, thus doing little damage. However large,
blast-fragmentation warheads which are typical of air to ground ordnance are definitively bad news for softskins.
Cars don't look good after an Hellfire hit for example.
Note that decoys are often used in war, the use of trucks in this manner might be interpreted as such.
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June 4th, 2009, 01:52 PM
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Sergeant
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Re: truck trick vs pgm strikes
Quote:
Originally Posted by Marcello
...
Note that decoys are often used in war, the use of trucks in this manner might be interpreted as such.
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And the cavalry were known to occasionally eat their horses but that doesn't mean that they didn't need proper supply eh!
The "humble" truck is a valuable commodity in any army. No need to rationalize an aspect of the game that might be not so realistic....
BTW Marcello, "decoys" is a very interesting idea to include in a scenario design!  
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June 2nd, 2009, 07:47 PM
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Lieutenant Colonel
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Re: truck trick vs pgm strikes
I rarely have this problem, but I can see how this can be annoying. Would be nice to be able to set Y for air strikes too.
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June 2nd, 2009, 09:26 PM
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Lieutenant Colonel
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Join Date: Feb 2004
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Re: truck trick vs pgm strikes
Yeah, it might (MIGHT) help against air strikes, but buying trucks for this purpose means basically that you are buying less other units. A truck might survive a pgm, but it might also be destroyed if an enemy unit farts near it.
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June 3rd, 2009, 04:43 AM
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Corporal
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Re: truck trick vs pgm strikes
no point in banning trucks because they are needed to move artillery / aa guns etc around
but isnt the thing same with hard target that you can hit a part that doesnt matter just like the truck but still there is more of it in truck
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June 3rd, 2009, 07:34 AM
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General
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Re: truck trick vs pgm strikes
Quote:
Originally Posted by istol
no point in banning trucks because they are needed to move artillery / aa guns etc around
but isnt the thing same with hard target that you can hit a part that doesnt matter just like the truck but still there is more of it in truck
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Yes much less chance but just last game I had 3 ATGM missiles hit APCs, 1 lost its gun the other 2 were unharmed so 80+ Heat vs a 5 hull must have just clipped the top or something. Same thing happens with tanks & the like & its great the game models the uncertantity of war. Frustrating occasionly but generally smile inducing when your unit that cant miss & will overkill manages to die because the target said bring it on.
As a point thinking about it I have hardly ever hit transport for arty instead of the target.
On occasion on a first try but often have an idea where they are then so come in from a diffrent direction & can often get it to hit the ammo rather than the guns if thats what I want by using the right direction.
Your easiest solution is simple dont buy any air then all those trucks & SAMs are dead points & can be mopped up later by the extra platoon or 2 of tanks you bought.
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June 3rd, 2009, 12:11 PM
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Captain
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Re: truck trick vs pgm strikes
Quote:
Originally Posted by istol
no point in banning trucks because they are needed to move artillery / aa guns etc around
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There is also SP ARTY & SPAA (self propelled) no trucks needed.
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