Re: Sentient Machines - Crazy pretenders game. Recruiting. 4 spots left
Okay I did bit of testing with my AI Viewing mod. Here are results from the first test game. Remember that you will get two choices, thought.
There also seem to be some builds with dom str below 4. I suggest that in those cases the dominion is just raised to 4, because it would just plain out unplayable.
It also might be possible to make a unit which would completely prevent bad event in the first year, since it's quite possible that someone is going to end up with high turmoil & high misfortune rating. Getting eliminated before turn 5 isn't fun and fun is the point of this game. It would die at late winter, due to having 1 hp and old age over by 10000 years.
LA Utgård
Awake Master Druid F5A4E6S6D2N4
Dom7, Order3, Sloth2, Cold3, Death3, Misfortune3, Magic3
EA Sauromatia
Dormant Great Sage F9A6W3S6D4N5 (nice bless!)
Dom2?, Turmoil2, Sloth1, Cold1, Growth2, Luck1, Drain3
EA Hinnom
Dormant Great Sage F9A6E6B4 (nice bless!)
Dom 7, Sloth2, Heat3, Growth2, Misfortune2, Drain2
MA Jotunheim
Dormant Son of Niefel A4W6D5B5
Dom 7, Turmoil 1, Productivity3, Cold2, Growth3, Luck1, Magic3
MA Ulm
Awake Great Sage F5A5W3S5D2
Dom7, Turmoil3, Sloth2, Heat2, Growth3, Luck1, Drain2
EA Ermor
Awake Manticore E1D9N9
Dom5, Order1, Sloth3, Heat2, Death1, Drain3
.....
I know.
May god help us all.
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