Re: Sentient Machines - Closed. [Creating Pretenders]
Actually, it did that "weak pretender" thing to me too, but only in once in a single test (out 3 or 4).
I guess it's just some weird AI behaviour.
If you have the time, it would be super if you could generate pretenders until you get two "uber" ones for each.
With uber, I don't specifically mean that there is a lot of points spent in to it. If it has strange paths & lots of power in them, it's probably somewhat fine. As long as all pretender are with 100 point range in cost, it's fine.
This game is kinda skewed on balance form the start. If someone gets seriously lucky with their pretender, we'll handle it the dom3 way. Gangbanging the lucky bastard, I mean
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