Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
Guide LA R'lyeh or How I Learned to Stop Worrying and Love the Dreamlands - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old June 23rd, 2009, 04:23 AM
Squirrelloid Squirrelloid is offline
Major General
 
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
Squirrelloid is on a distinguished road
Default Re: LA R'lyeh or How I Learned to Stop Worrying and Love the Dreamlands

Quote:
Originally Posted by WraithLord View Post
Are all R'lyeh pretenders immune to insanity?

I know for certain that enemy pretenders are not immune.
I'm reasonably sure they are. At least, my archmage has never gone insane in any of 3 games, and i see no reason why he'd have special immunity.
Reply With Quote
The Following User Says Thank You to Squirrelloid For This Useful Post:
  #2  
Old June 23rd, 2009, 04:38 AM
WraithLord's Avatar

WraithLord WraithLord is offline
General
 
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
WraithLord is on a distinguished road
Default Re: LA R'lyeh or How I Learned to Stop Worrying and Love the Dreamlands

Are the heroes immune to insanity?- Cthugul and Auluudh?
Reply With Quote
  #3  
Old June 23rd, 2009, 04:53 AM
Squirrelloid Squirrelloid is offline
Major General
 
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
Squirrelloid is on a distinguished road
Default Re: LA R'lyeh or How I Learned to Stop Worrying and Love the Dreamlands

Quote:
Originally Posted by WraithLord View Post
Are the heroes immune to insanity?- Cthugul and Auluudh?
You know, i never really checked. However, as one of my games went through a few *years* of turns with both Cthugul and Auluudh sitting in my capitol, and neither of them was ever insane, my guess is yes.
Reply With Quote
The Following User Says Thank You to Squirrelloid For This Useful Post:
  #4  
Old June 23rd, 2009, 07:46 AM

Illuminated One Illuminated One is offline
First Lieutenant
 
Join Date: Oct 2008
Location: In Ulm und um Ulm herum
Posts: 787
Thanks: 133
Thanked 78 Times in 46 Posts
Illuminated One is on a distinguished road
Default Re: LA R'lyeh or How I Learned to Stop Worrying and Love the Dreamlands

Quote:
Originally Posted by Squirrelloid
Sure, rp/$ is way lower. Until you realize that *only* the starspawn mages are immune to insanity. So eventually your starspawn priests go insane and start losing research turns. Eventually they become so insane you never get to give them an order again. So their average rp/$ is actually worse than the starspawn mages. And that's just considering their value for research.
That's not true, starspawn priests can go insane yes, but they will never from your dominion - at least I've yet to see it.
Reply With Quote
  #5  
Old June 23rd, 2009, 08:17 AM
WraithLord's Avatar

WraithLord WraithLord is offline
General
 
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
WraithLord is on a distinguished road
Default Re: LA R'lyeh or How I Learned to Stop Worrying and Love the Dreamlands

So Illuminated One, how would the starspawn priests go insane if not from the insanity dominion?
And what are you basing that claim on, manual, tests?
Do you make that claim only for the priests or also for some of the other commanders as well, like the starchilds?
Reply With Quote
  #6  
Old June 23rd, 2009, 09:28 AM
Squirrelloid Squirrelloid is offline
Major General
 
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
Squirrelloid is on a distinguished road
Default Re: LA R'lyeh or How I Learned to Stop Worrying and Love the Dreamlands

Quote:
Originally Posted by Illuminated One View Post
Quote:
Originally Posted by Squirrelloid
Sure, rp/$ is way lower. Until you realize that *only* the starspawn mages are immune to insanity. So eventually your starspawn priests go insane and start losing research turns. Eventually they become so insane you never get to give them an order again. So their average rp/$ is actually worse than the starspawn mages. And that's just considering their value for research.
That's not true, starspawn priests can go insane yes, but they will never from your dominion - at least I've yet to see it.
I've seen a starspawn priest go insane. Ok, I don't know for certain it was from dominion, but what else would it be from?
Reply With Quote
  #7  
Old June 23rd, 2009, 09:44 AM
Natpy's Avatar

Natpy Natpy is offline
Corporal
 
Join Date: Jul 2007
Posts: 106
Thanks: 0
Thanked 2 Times in 2 Posts
Natpy is on a distinguished road
Default Re: LA R'lyeh or How I Learned to Stop Worrying and Love the Dreamlands

Quote:
Originally Posted by Squirrelloid View Post
Quote:
Originally Posted by Illuminated One View Post
Quote:
Originally Posted by Squirrelloid
Sure, rp/$ is way lower. Until you realize that *only* the starspawn mages are immune to insanity. So eventually your starspawn priests go insane and start losing research turns. Eventually they become so insane you never get to give them an order again. So their average rp/$ is actually worse than the starspawn mages. And that's just considering their value for research.
That's not true, starspawn priests can go insane yes, but they will never from your dominion - at least I've yet to see it.
I've seen a starspawn priest go insane. Ok, I don't know for certain it was from dominion, but what else would it be from?
Starspawn priests can go insane from the summoning void beings, or from "lost in time and space" event.
Reply With Quote
  #8  
Old June 23rd, 2009, 10:00 AM
Squirrelloid Squirrelloid is offline
Major General
 
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
Squirrelloid is on a distinguished road
Default Re: LA R'lyeh or How I Learned to Stop Worrying and Love the Dreamlands

So, even accepting that Starspawn priests are immune to dominion-based insanity, I still feel you want to be pumping out mages. You need to start generating different path combinations early and often, and those mages will be far more useful at a variety of tasks, not just researching. Effectively, you need your workforce to be capable of multi-tasking, and need to have the necessary magical capabilities already lined up before you actually need them.

It does suggest that once you have what you consider enough magical might (imho, somewhere in the 30-50 mage department is probably sufficient for awhile) you should purchase the priests for research duty (which will help free up some of those mage assets for other tasks even when those tasks aren't critical).
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:06 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.