.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old June 24th, 2009, 10:23 AM

Rysith Rysith is offline
Private
 
Join Date: Mar 2009
Posts: 5
Thanks: 0
Thanked 0 Times in 0 Posts
Rysith is on a distinguished road
Default Re: Final Newbie Question (or compilation of questions!)

Quote:
Originally Posted by Wrana View Post
AI are good enough with huge conventional armies not requiring finesse. Think LA Ermor (though I don't like LA). Setting such nations as opponents coud be more challenging... Also, fewer AI players per map seem more dangerous as they gain momentum before you meet them, not grind each other to impotency. I prefer Impossible/Random setting, but Agressive AIs may be more dangerous. There is also a possibility to edit maps so that opponents get, say, particular Pretenders.
I've wondered about this, but never actually looked into it: Is the AI and its decision-making modable at all? (aside from the hacks that prevent it from buying hundreds of militia by making them cost 800 gold each). Would it be possible to build an AI that "understood" gearing, thugs, scale selection, and so on, given a dedicated enough modder, or is the AI logic not available for us to change?
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:51 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.