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  #1  
Old June 30th, 2009, 01:59 AM

Dragar Dragar is offline
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Default Re: Noob question - scripting

I've also had problems with hell power not giving a bonus before, never really investigated it. Does it work for most people?
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  #2  
Old June 30th, 2009, 08:57 AM

Illuminated One Illuminated One is offline
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Default Re: Noob question - scripting

Hellpower needs 3 slaves and can only be cast correctly by a b3 mage afaik.
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Old June 30th, 2009, 09:48 AM

Frozen Lama Frozen Lama is offline
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Default Re: Noob question - scripting

Quote:
Originally Posted by Illuminated One View Post
Hellpower needs 3 slaves and can only be cast correctly by a b3 mage afaik.
I'm assuming he's using a slave to increase his level right?
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Old June 30th, 2009, 10:12 AM

LumenPlacidum LumenPlacidum is offline
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Default Re: Noob question - scripting

Wouldn't that go over the 1 "gem" per level limit on a spell cast? Or, does blood disobey that with slaughtering those slaves? If he's blood 2, he cannot spend 4 slaves to cast a blood 3 spell because it's using too many "gems"
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Old June 30th, 2009, 10:56 AM

Illuminated One Illuminated One is offline
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Default Re: Noob question - scripting

Well, iirc I had a similar problem (trying to hellpower a vampire count) and he cast hellpower without getting anything out of it and imediately cast another spell (before the enemy cast his spells), which is buggy.
I've always supposed that a b2 mage could use 2 slaves max.
I think the AI doesn't get that during spell selection tries to cast the spell, generating "x has cast Hellpower", realizes that he can't cast it and tries to cast another spell instead ("x has cast spell y").
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  #6  
Old June 30th, 2009, 05:13 PM
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capnq capnq is offline
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Default Re: Noob question - scripting

Quote:
Originally Posted by LumenPlacidum View Post
Wouldn't that go over the 1 "gem" per level limit on a spell cast? Or, does blood disobey that with slaughtering those slaves? If he's blood 2, he cannot spend 4 slaves to cast a blood 3 spell because it's using too many "gems"
That limit only apllies to how many gems/slaves the mage can spend for one level boost plus fatigue reduction, not to the casting cost of the spell.
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