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July 7th, 2009, 11:06 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
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There are plenty of experience scenario designers here that can help you but perhaps you could tell us at what point you are running into problems ?
Have you read the "Scenario Editor" section in the HTML Game guide ? Click on the HELP tab of the Game Options screen and then click on " Read the Game Manual ". The "Scenario Editor" section is about 3/4 the way down the left hand listing
The booklet is more of a quick start guide
Don
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July 7th, 2009, 02:25 PM
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Private
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Join Date: Aug 2008
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Re: Complete newbie can't get a scenario made to save his life ...
Quote:
Originally Posted by DRG
Have you read the "Scenario Editor" section in the HTML Game guide ? Click on the HELP tab of the Game Options screen and then click on " Read the Game Manual ". The "Scenario Editor" section is about 3/4 the way down the left hand listing
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Ah, err, looks embarrassingly around, why of course I have, ha ha. [Runs off the read in game manual].
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July 7th, 2009, 06:41 PM
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First Lieutenant
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Join Date: May 2005
Location: Outter Glazbox
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Re: Complete newbie can't get a scenario made to save his life ...
The editor is very easy to use. That will be where you set your scenario up. Start with the date for the battle and then onto the map. I recommend using the extended map editor, off of the main menu, it's handy "undo" will be the most important feature you will ever need, as laying roads sometimes take on a mind of its own  . You can generate a map with it and then tweek it. Save it and then, back to the scenario builder where you now load your map, set your date and now choose opponents and purchase the troops. The rest will be history! 
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July 18th, 2009, 08:54 PM
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Private
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Join Date: Aug 2008
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Re: Complete newbie can't get a scenario made to save his life ...
Quote:
Originally Posted by Xrati
The editor is very easy to use. That will be where you set your scenario up. Start with the date for the battle and then onto the map. I recommend using the extended map editor, off of the main menu, it's handy "undo" will be the most important feature you will ever need, as laying roads sometimes take on a mind of its own  . You can generate a map with it and then tweek it. Save it ...
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Map done, no issues. Saved in slot 500.
Quote:
Originally Posted by Xrati
...back to the scenario builder where you now load your map, set your date and now choose opponents and purchase the troops.
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This is the issue for me? What scenario editor? Where's the link on the Utilities tab to get to this? Sorry, but Im completely missing this. The HTML help docs don't tell me where this troop purchasingis.
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July 18th, 2009, 11:52 PM
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First Lieutenant
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Join Date: May 2005
Location: Outter Glazbox
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Re: Complete newbie can't get a scenario made to save his life ...
Start the game from the " main" menu  , you will see the " Play SPWW2"  in the bottom right corner. Start the game, once the selection has loaded you will see an " editor"  button on the menu to the right, choose it and the editor screen will open. Load your map by choosing the " custom"  button under the map selections and all the rest of the options should be self explainitory. There's an info bar on the top of the screen that will help you figure out what the buttons are for  . Move your cursor over the options to get the info for each.
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July 19th, 2009, 03:25 PM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
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Re: Complete newbie can't get a scenario made to save his life ...
Quote:
Originally Posted by DaveyJJ
Quote:
Originally Posted by Xrati
The editor is very easy to use. That will be where you set your scenario up. Start with the date for the battle and then onto the map. I recommend using the extended map editor, off of the main menu, it's handy "undo" will be the most important feature you will ever need, as laying roads sometimes take on a mind of its own  . You can generate a map with it and then tweek it. Save it ...
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Map done, no issues. Saved in slot 500.
Quote:
Originally Posted by Xrati
...back to the scenario builder where you now load your map, set your date and now choose opponents and purchase the troops.
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This is the issue for me? What scenario editor? Where's the link on the Utilities tab to get to this? Sorry, but Im completely missing this. The HTML help docs don't tell me where this troop purchasingis.
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The Scenario Editor comes as a choice under the game main screen. See the large button entitled " EDIT" and try hovering your mouse over that and looking at the information in the hint line at the top of the screen where it says "Build, Edit and Save custom scenarios"....
It really is a good idea to read the Game Guide (AKA "Manual") to find out about the game!
- See the Section entitled " Main Game Screen", and the box describing the buttons available. Press the Link on the Left Hand Side of the display marked "Main Game Screen" to get to this section.
- Either press the blued link in that box marked Editor or the LHS link marked "Scenario Editor"...
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Quote:
The HTML help docs don't tell me where this troop purchasingis
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That's strange, since the scenario Editor section has this text in it, near the top of the sub-section marked " Scenario troop deployment and editing" (in bold too)...
Quote:
Purchase is as for normal battles, but points are unlimited, as the troops on the table are what you decide
Deployment is basically similar to normal battle deployment with loads of extra features added on
Placement of troops is pretty much standard, it is the editing that differs
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So
A) Purchasing is much the same as in regular games, which you will already have played before jumping into scenario design. Try reading the section of the Game Guide entitled " Purchase Screen", if not familiar with that process.
B) Deployment/placement Is basically the same as you are used to from playing a standard game. If not familiar, then read the GG section " Deploying Units". Also see the box with the extra deployment screen features available to you described in the Scenario Editor help section.
C) Eventually, you may want to try waypoints in your scenario design. For experienced designers only - see the GG section entitled "Waypoints".
If you have not played any normal battles, then do so to gain familiarity with purchasing and placement etc.
Main Menu Screen -> Battle Button -> etc (see the GG link " Playing a Single Battle" for help)
Andy
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July 19th, 2009, 05:01 PM
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Private
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Join Date: Aug 2008
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Re: Complete newbie can't get a scenario made to save his life ...
Thank you both for your patience. My confusion is coming from the fact that it seems to me that there are two different ways to get to the editor ... from the main play game screen, then also from the tab that says utilities. I do see the troop purchase screen in the help docs obviously, but it did not see specific instructions as to how to get to that screen ... I will read everything more thoroughly after the kids are in bed.
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July 19th, 2009, 06:54 PM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
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Re: Complete newbie can't get a scenario made to save his life ...
Quote:
Originally Posted by DaveyJJ
Thank you both for your patience. My confusion is coming from the fact that it seems to me that there are two different ways to get to the editor ... from the main play game screen, then also from the tab that says utilities. I do see the troop purchase screen in the help docs obviously, but it did not see specific instructions as to how to get to that screen ... I will read everything more thoroughly after the kids are in bed.
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Internal map editor <> External extended map editor (for CD owners only)
External extended map editor help is in the "CD Extended features" section of the GG ...
Scenario Editor <> Either map editor
Map Editor -> Manipulates map data. Map editor is a completely separate routine. E.g - launch a generated battle and then use "view map" and then use the edit map key. You are now calling the internal map editor screen to edit the prospective map for the forthcoming game, but you are not in the scenario editor.
Scenario Editor -> Edits Scenario data, (Buy troops, place troops, set V-hexes, edit units, Set formation reaction turns, set start line for user campaign scenario, etc) of which the map data is only a single (large) data block. (Maps can be saved off individually). Scenario Editor includes a link to call the internal map editor (just like the view map function) , but when you are editing a map - you have temporarily left the Scenario Editor.
However, casual users tend to refer to "The Editor" as the inclusive set of (Scenario Editor + Internal Map Editor).
Andy
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