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Ammon Kush: The Skeleton Coast. - .com.unity Forums
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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old July 15th, 2009, 04:00 AM

Sombre Sombre is offline
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Default Re: Ammon Kush: The Skeleton Coast.

What are you on about? The sprites are basically pure black with big white eyes and big red mouths. I'm not trying to suggest you're racist, just joking about why they might seem cartoonish.

Picture of gollywog follows for reference:



My mods are not obvious and admitted ripoffs of anything. They're designed to bring warhammer nations to dom3. If they succeeded in feeling exactly like the source material, it would be gratifying to hear. So I'd hardly be 'admitting' to 'ripping off' the source, would I? Arga Dis is only very loosely inspired by 300. If you had seen the film 300 and played the mod (I strongly doubt you have) you'd see that.

I also never claim to be a perfect artist or anything near - my words on that topic have always been "I am not an artist and have zero artistic talent" to which anyone can attest. The fact you talk about 'hype' is pretty worrying. I'm not going to apologise for people enjoying my mods, that's the entire reason I post them up.

I wasn't trying to disrupt the thread at all. I was posting bang on topic - part of the reason the graphics look cartoonish is the (by dom3 standards) huge mouth and eyes on the humans. I also think your graphics have improved a lot and certainly have their own style. I'm not sure why you're trying to make some feeble attack on my mods. It isn't like I'm going to take that personally - I can accept some people don't like them and I'm not going to be too cut up about you not playing them because you don't play dom3 anyway :/
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