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				July 13th, 2009, 03:51 PM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Mar 2008 
						Posts: 552
					 Thanks: 8 
		
			
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				 Re: Summer Madness, a game of strategic exploration. 
 I'd like to join as... Ermor. This should be experimental enough  |  
	
		
	
	
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				July 15th, 2009, 12:12 PM
			
			
			
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 Private |  | 
					Join Date: Jul 2009 
						Posts: 27
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				 Re: Summer Madness, a game of strategic exploration. 
 If we're going 9 we could perhaps afford something a little chunkier. Land of Legends maybe? (131/18) That said, I think I favour bigger maps anyway, so my view may not be entirely trustworthy |  
	
		
	
	
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				July 16th, 2009, 10:33 AM
			
			
			
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 Corporal |  | 
					Join Date: May 2008 
						Posts: 149
					 Thanks: 49 
		
			
				Thanked 15 Times in 5 Posts
			
		
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				 Re: Summer Madness, a game of strategic exploration. 
 My personal preference if for about 15 provinces or more per player, but I'm in regardless and I will happily defer to the game admin/starter. |  
	
		
	
	
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				July 16th, 2009, 05:25 PM
			
			
			
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 Corporal |  | 
					Join Date: Jun 2009 
						Posts: 72
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				Thanked 5 Times in 2 Posts
			
		
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				 Re: Summer Madness, a game of strategic exploration. 
 Quick comment: I uploaded my pretender, but Urraparrand is 150% money by default.  The original post said 100% money.  What is it actually?  I admit I was planning for 100% gold/resources/etc. settings. |  
	
		
	
	
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				July 16th, 2009, 10:50 PM
			
			
			
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 Corporal |  | 
					Join Date: Jun 2009 
						Posts: 51
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				 Re: Summer Madness, a game of strategic exploration. 
 I set the 'gold' setting at 100% in the map setting when making the game.I assume we will then get 100% gold.
 If some one knows more, and the map itself overrides that, please speak up.
 Otherwise, expect 100%.
 
 Bye for now
 Anthropos
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				July 17th, 2009, 07:24 AM
			
			
			
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 Corporal |  | 
					Join Date: Jun 2009 
						Posts: 72
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				 Re: Summer Madness, a game of strategic exploration. 
 It should be fine, then. |  
	
		
	
	
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				July 18th, 2009, 07:56 AM
			
			
			
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 Corporal |  | 
					Join Date: Jul 2009 
						Posts: 75
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				 Re: Summer Madness, a game of strategic exploration. 
 Hey all: 
I'm the "tbd" player; planning on joining in as Arcoscephale.  I'm more or less a complete noob having only played Dom3 a couple times offline as the overpowered Nifelheim race and have no multiplayer experience at all, so hope y'all will bear with me.    
Anyways, I'll tinker around with a build that should... well, at least be interesting, though probably not SUPER effective.   |  
	
		
	
	
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				July 18th, 2009, 10:23 PM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Sep 2007 
						Posts: 434
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				Thanked 3 Times in 2 Posts
			
		
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				 Re: Summer Madness, a game of strategic exploration. 
 Sorry I'm late!  Is it too late to join? |  
	
		
	
	
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				July 19th, 2009, 10:14 PM
			
			
			
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 Corporal |  | 
					Join Date: Jun 2009 
						Posts: 51
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				 Re: Summer Madness, a game of strategic exploration. 
 While I thought you might make it, looks like the game started just before you squeeked in. 
As a lazy administrator, I am not inclined to rollback or remake the game so that everyone has to join again, so unless you joined as Arcoscepahel instead of procrastilogger, I'm afraid we cannot accommodate.
 
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					Originally Posted by DryaUnda  Sorry I'm late!  Is it too late to join? |  |  
	
		
	
	
	
	
	
	
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