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  #211  
Old July 21st, 2009, 07:28 AM

Zeldor Zeldor is offline
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Default Re: New game - The Art of War, Fight!

Executor:

In RAND, not here
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  #212  
Old July 21st, 2009, 08:03 AM

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Default Re: New game - The Art of War, Fight!

Quote:
Originally Posted by Zeldor View Post
Executor:

In RAND, not here
errr, I knew that...
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  #213  
Old July 23rd, 2009, 08:14 PM

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Default Re: New game - The Art of War, Fight!

Anyway, my issue is that many players seem to be ignorant, blind or trying to play a different game that others. When big player gets bigger, it is obvious that he will be unstoppable soon. If it's no diplo-game and there are some nations with thugs [better if they are teleportable], you may be sure that you are on the hit list. So attacking him now, when he is busy with someone else, is the only viable strategy. That's why there are vet only or invite-only games. So you can be [almost] sure that people will play to win or at least to try and achieve smth. Not just do some lame decisions and ignore the game.

And I think that game is going in that direction. And few others too. And I know perfectly well that winning without people trying to stop me is not fun at all. And is not worth much. So if it's true for that game, I will just switch to AI and look for more interesting game, probably some of QMs invite games.
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  #214  
Old July 23rd, 2009, 08:28 PM
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Baalz Baalz is offline
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Default Re: New game - The Art of War, Fight!

Zeldor, maybe I'm misreading your post, but it just really rubbed me the wrong way. Did you just say that the other players in this game are not playing their nations how you want them to so you're taking your ball and going home? The whole fricking point of a no diplomacy anonymous game is to limit the dogpile on whoever is currently leading, it seems petulant to complain that is how it plays and asinine to throw the whole game in a lurch because of your pouting. If I misunderstood what you meant then I apologize, but if not...I'll just say I think you're behaving very poorly.
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  #215  
Old July 23rd, 2009, 08:33 PM

Zeldor Zeldor is offline
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Default Re: New game - The Art of War, Fight!

I don't think you got it really right I just said that everyone should play to either try to win or to not make it too easy for someone else. A bit like what you are looking for with good player's pledge
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  #216  
Old July 23rd, 2009, 08:48 PM
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Default Re: New game - The Art of War, Fight!

Ok, let me phrase this a different way then, I've just had 3 games in rapid succession get seriously compromised by people abandoning/going AI so please don't do that.
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  #217  
Old July 23rd, 2009, 08:52 PM

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Default Re: New game - The Art of War, Fight!

Ok, I will stick with it I think I need to get some action going then.
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  #218  
Old July 31st, 2009, 01:01 PM

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Default Re: New game - The Art of War, Fight!

WingedDog will be unavailable from 5-10 August.
I will be stepping in to help with the admin duties, please direct any delays and sub request from that period to me.
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  #219  
Old July 31st, 2009, 01:42 PM
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Default Re: New game - The Art of War, Fight!

Yes, thanks, Executor. I was about to post about it.

As for the other games I'm in - I think I would be able to handle them, it's not the first time I have a business trip while playing dominions. This time things are more complicated though - the distance I need to travel is 1700 kilometers and I'll go by car. I'll take a notebook and I can access internet via mobile, so I would be able to send my turns, but unable to appear online often enough to handle delay requests.
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  #220  
Old August 5th, 2009, 01:00 PM
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Default Re: New game - The Art of War, Fight!

From now on Execuor is in charge and should be contacted for delay requests.
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