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  #1  
Old July 22nd, 2009, 04:05 AM

Agema Agema is offline
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Default Re: Minor mechanics questions

If you take a melee shield hit, I believe the shield protection value is directly added to protection, so if the shield gives 12 protection and the protection of the hit location is 10, you'd have a functioning protection of 22 for that blow.
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Old November 5th, 2009, 09:58 AM

chrispedersen chrispedersen is offline
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Default Re: Minor mechanics questions

It is my suspicion that there are hit locations something like

2-4 feet
6-8 torso
9-10 arms
11-12 head

I suspect that you roll 2d6 and generate a hit location.

I imagine that relative size is added to that, so for example Giant (6) - halfling 1.. you are DRN +5. Hmm, actually if I were doing it it would be relative size + size weight dif(weapon lenght).

I would also give a bonus if mounted.

Finally, flying creatures might either ignore the size penalty or either alway add 3?.

I think the evidence for something like this is fairly strong. The developers *have* to have hit locations: evidence by the wounds we receive, and things like harvest blade (leg chomps), chestbiter.

Plus, I think there are just too many times when fighting hobbits I've ended up lame.....
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