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  #1  
Old July 22nd, 2009, 08:27 PM

Micah Micah is offline
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Default Re: Beginner question about afflictions

I think N empowerment is 1/2 base lifespan per point, so way more than 5 years. Haven't checked into it much, since it's not at all cost effective. (living mages only)
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Old July 22nd, 2009, 08:31 PM

chrispedersen chrispedersen is offline
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Default Re: Beginner question about afflictions

Quote:
Originally Posted by Micah View Post
I think N empowerment is 1/2 base lifespan per point, so way more than 5 years. Haven't checked into it much, since it's not at all cost effective. (living mages only)
Well, I've done it a couple of times.. and I got 5 years. Plus, if they have nature, you can add nature items.

The same principle works for other creatures.. I just don't recall what paths you have to add. Is it earth for constructs, death for undead?
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Old July 22nd, 2009, 09:24 PM

Raiel Raiel is offline
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Default Re: Beginner question about afflictions

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Originally Posted by Micah View Post
I think N empowerment is 1/2 base lifespan per point, so way more than 5 years. Haven't checked into it much, since it's not at all cost effective. (living mages only)

In my experience, this is exactly how it works with random magic picks and adding Nature magic to your pretender (like the crone). It's been many months since I empowered anyone in Nature, but I seem to recall the +"1/2 base" being consistent when empowering.
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