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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old July 22nd, 2009, 10:52 PM

elmokki elmokki is offline
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Default Re: MA al-Nadim - The thousand and one nights (Now version 0.1!)

I'm glad you like the camel, I'm personally surprised how good it became. I didn't expect much.

Anyway, first post is updated with new image and mod with Camel Cavalry, Camel Archer and Camel in a few minutes. I don't know if I should make the camel fight by itself if the rider dies, I don't think they're that aggressive animals. I made the camel a seperate unit for a low level N-summon al-Nadim can summon with indies or pretender


EDIT: How can you add line breaks to #summary, or will I have to find out the exact amount of times I'll have to press space bar?

The lancer (somewhat more armored cavalry with light lance) feels pretty useless unit now. Light lance isn't too awesome and the only advantanges it has compared to camel cavalry is really the first strike bonus, combat speed and price, while it completely loses on long term damage, strategic movement and survivability.

Also, I need to make a camel riding commander. A camel riding supreme vizier rainbow pretender sounds cool too, but there's really not much need for that

Quote:
Man. That's freaking clever. Never even gave a single thought for this.
Next up: Hippo riding EA Machaka unit

Last edited by elmokki; July 22nd, 2009 at 11:14 PM..
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