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Old July 31st, 2009, 09:37 AM

analytic_kernel analytic_kernel is offline
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Default Re: Warhammer Nation: Bretonnia, Knights of the Grail v.0.6

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Originally Posted by Burnsaber View Post
Quote:
Originally Posted by rdonj View Post
2) Yes. The grail knights are also magical. By drinking from the grail the knights are made into something that's not quite human anymore. This is represented by making them magic beings.
Hit the nail right on the head there.
Gamleplay wise, it also allows me to restrict the guys who can lead them. +thematicness!
Fair enough. I had actually overlooked the fact that Grail Knights are also magic beings, and so I thought the tag on the Duke was a copy-and-paste-related artifact. My discomfort with the tag was related to the fact that they could take double damage from weapons with #dt_magic. But, I guess if they're "not quite human", then it's a moot point.
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