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Old August 2nd, 2009, 12:04 PM
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DRG DRG is offline
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Default Re: Loading Multiple Vehicles onto LST/LCM/Hovercraft

There were code changes made last release to restrict Helos from carrying more than one vehicle and some of that also affects landing craft so things like the LST or LCM will only carry one tank primarily because the Leos "weigh" 32 "units" in the game and 32 only goes into 50, 54 or 55 once ( Tanks are not "weighed" in tons as some people think, it's an arbitrary number limited to 55 max that has NOTHING to do with actual vehicle weight )

The LST is limited to 54 "units" of weight and the LCM is limited to 50. The Leos "weight" of 32 means you couldn't put more than one in at a time regardless but the changes we made to the code also give you a <> message if you try to load any other vehicles than MAY be under the total LC limit

You won't get a one vehicle restriction on the hovercrafts so they will hold a Leo and a couple of M113's and that's something we will look at in the fall. It's ALWAYS a good idea to spread your heavy assets around in LC but you should be able to load more than one vehicle in a LC IF it has the capacity and IF you really want to and you should be able to load more than 2 jeeps into an LCM



Here's an explanation of how this works for those who may be reading this who A/ don't know or B/ have been assuming things incorrectly

The physical number limit in the code for "Carry" in MOBHack is 255 but 1 indicates a vehicle can tow a gun etc and 2 indicates it can carry another vehicle so although we could build a LC that carries 99 men ( having 99 as the Carry number ) . If we allow it to carry guns only we could give it a maximum of 199 carry which means it could carry men and guns only up to a count of 99 but when we give it the capacity to carry vehicles we bump into the 255 code number limit.

That is one reason why tank "weights" are not done in tons and why sometimes game issues do not and cannot reflect "reality"

Don
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Old August 2nd, 2009, 08:23 PM

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Default Re: Loading Multiple Vehicles onto LST/LCM/Hovercraft

Quote:
Originally Posted by DRG View Post
There were code changes made last release to restrict Helos from carrying more than one vehicle and some of that also affects landing craft so things like the LST or LCM will only carry one tank primarily because the Leos "weigh" 32 "units" in the game and 32 only goes into 50, 54 or 55 once ( Tanks are not "weighed" in tons as some people think, it's an arbitrary number limited to 55 max that has NOTHING to do with actual vehicle weight )
Don
That explains that then... thanks.

Any possibility to change the code in a future release for water-based vehicles (not airborne units) and land-based vehicles so that it could possibly reflect a little more realistic scenario... code it to a light/medium/heavy system for vehicles (assign a code for each vehicle based on their real-world weight) and change ships/hovercraft so that they'll take a number of vehicles based on their weight code (4 heavies or 8 mediums for an LST as an example)?

(It's been a while since I've programmed too so go easy on me ).

Thanks

Joost
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Old August 2nd, 2009, 08:43 PM
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Default Re: Loading Multiple Vehicles onto LST/LCM/Hovercraft

For vehicle transport weight is a big factor certainly with regards to air but size is also a factor. I say this only as because of the Leo mentioned previosly, not only is it heavy its quite large to boot. Also as mentioned would it effect most people as you tend to spread your heavy/expensive stuff about. If I had a tank loaded might put a jeep truck APC on with it but I dont want to lose 2 tanks to one sinking. A few loses like that & its going to be hard going once land is under foot again. Besides no matter what you do it will never be precise enough to reach real world situations, some combination will fail the test.

From a quick look its listed carrys per sortie are
1 MBT
4 LAVs or AAVs
13 Hummers
So if did Hummers right loads of things could carry them

Last edited by Imp; August 2nd, 2009 at 09:08 PM..
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