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Old August 12th, 2009, 10:07 PM

Zinegata Zinegata is offline
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Default Re: Long Campaign edit?

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Originally Posted by Martock View Post
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Originally Posted by Zinegata View Post
Or you can do an "Iron Man" campaign where you don't save/load whenever a unit is killed. Even elite units will get killed eventually by a lucky shot or two, and you'd need to train new replacements...
I pretty much follow the same way of playing. I only reboot when I screw up my movement. I hate it when I think I've activated a particular unit but am in fact still on another unit. That mostly tends to happen when I have a bunch of units occupying the same square.
For my original Polish LC I also allowed reloads for "oops, wrong unit moved" goofs but in the new ones I've also given his up. Resulted in a lot of needless deaths, but I think I'm beginning to be mor careful about making sure I picked the right unit.

Quote:
Apart from that, I just let things roll as the turn processes. My 4th battle in my LC as Germany had me assault the Poles. I put my entire force on the lower half of the screen and then rushed through and came from behind. It worked brilliantly but I lost a lot of experienced tanks and 2 of my 4 88's. Still, it's part of the game and ya just got to roll with it. I just hate it when I screw up the movement by clicking on the wrong unit.
Yeah, the nice thing about the Ironman challenge is re-training your new guys with the older guys "watching out" for the new ones. Of course, it can vary from army to army. In my Soviet campaigns I tended to start forgetting the identities of individual units and just say "SEND IN THE NEXT WAVE!"
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